No Press Diplomacy: Modeling Multi-Agent Gameplay
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Abstract (arXiv)
Diplomacy is a seven-player non-stochastic, non-cooperative game, where agents acquire resources through a mix of teamwork and betrayal. Reliance on trust and coordination makes Diplomacy the first non-cooperative multi-agent benchmark for complex sequential social dilemmas in a rich environment. In this work, we focus on training an agent that learns to play the No Press version of Diplomacy where there is no dedicated communication channel between players. We present DipNet, a neural-network-based policy model for No Press Diplomacy. The model was trained on a new dataset of more than 150,000 human games. Our model is trained by supervised learning (SL) from expert trajectories, which is then used to initialize a reinforcement learning (RL) agent trained through self-play. Both the SL and RL agents demonstrate state-of-the-art No Press performance by beating popular rule-based bots.
Key facts. Cited by 37 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Sep 2019.
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Citing papers per year: 2021: 5; 2022: 8; 2023: 5; 2024: 10; 2025: 7; 2026: 2.
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- 2022A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Gamescited by 64
- 2023Strategic Reasoning with Language Modelscited by 64
- 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Searchcited by 50
- 2022Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planningcited by 47
- 2023Welfare Diplomacy: Benchmarking Language Model Cooperationcited by 43
- 2024Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacycited by 36
- 2021No-Press Diplomacy from Scratchcited by 31
- 2022AI for Global Climate Cooperation: Modeling Global Climate Negotiations, Agreements, and Long-Term Cooperation in RICE-Ncited by 22
- 2022Conditional Imitation Learning for Multi-Agent Gamescited by 13
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Playcited by 9
- 2023It Takes Two to Negotiate: Modeling Social Exchange in Online Multiplayer Gamescited by 8
- 2021Normative Disagreement as a Challenge for Cooperative AIcited by 7
25 more
- 2021Decision Making in Monopoly using a Hybrid Deep Reinforcement Learning Approachcited by 6
- 2024Exploration is Harder than Prediction: Cryptographically Separating Reinforcement Learning from Supervised Learningcited by 6
- 2024Human-Agent Cooperation in Games under Incomplete Information through Natural Language Communicationcited by 6
- 2021Model-based Reinforcement Learning for Service Mesh Fault Resiliency in a Web Application-levelcited by 5
- 2024Advancing Investment Frontiers: Industry-grade Deep Reinforcement Learning for Portfolio Optimizationcited by 4
- 2024Explaining Decisions of Agents in Mixed-Motive Gamescited by 4
- 2025DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacycited by 4
- 2023Guarantees for Self-Play in Multiplayer Games via Polymatrix Decomposabilitycited by 3
- 2024Personalized Help for Optimizing Low-Skilled Users' Strategycited by 3
- 2025Should I Trust You? Detecting Deception in Negotiations using Counterfactual RLcited by 3
- 2022Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environmentscited by 2
- 2022AutoReply: Detecting Nonsense in Dialogue Introspectively with Discriminative Repliescited by 2
- 2023The Update-Equivalence Framework for Decision-Time Planningcited by 2
- 2024A Contextual Combinatorial Bandit Approach to Negotiationcited by 2
- 2024LLMs are Superior Feedback Providers: Bootstrapping Reasoning for Lie Detection with Self-Generated Feedbackcited by 2
- 2025PoliCon: Evaluating LLMs on Achieving Diverse Political Consensus Objectivescited by 2
- 2025Learning "Partner-Aware" Collaborators in Multi-Party Collaborationcited by 2
- 2025Measuring Fine-Grained Negotiation Tactics of Humans and LLMs in Diplomacycited by 2
- 2025Shall We Play a Game? Language Models for Open-ended Wargamescited by 1
- 2022Offsetting Unequal Competition through RL-assisted Incentive Schemescited by 0
- 2022Classifying Ambiguous Identities in Hidden-Role Stochastic Games with Multi-Agent Reinforcement Learningcited by 0
- 2024Learning to Coordinate without Communication under Incomplete Informationcited by 0
- 2025Terra Nova: A Comprehensive Challenge Environment for Intelligent Agentscited by 0
- 2026SidConArena: An Environment Evaluating Agents in Open-Ended,Positive-Sum Bargaining Gamecited by 0
- 2026SAGA: Scene-Aware, Goal-Evolving Agents for Long-Horizon Strategy Game Planningcited by 0
- 2026SAGA: Scene-Aware, Goal-Evolving Agents for Long-Horizon Strategy Game Planning29 Jun 2026
- 2026SidConArena: An Environment Evaluating Agents in Open-Ended,Positive-Sum Bargaining Game24 Jun 2026
- 2025Measuring Fine-Grained Negotiation Tactics of Humans and LLMs in Diplomacy20 Dec 2025
- 2025Terra Nova: A Comprehensive Challenge Environment for Intelligent Agents19 Nov 2025
- 2025Learning "Partner-Aware" Collaborators in Multi-Party Collaboration26 Oct 2025
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacy11 Jun 2025
- 2025PoliCon: Evaluating LLMs on Achieving Diverse Political Consensus Objectives26 May 2025
- 2025Should I Trust You? Detecting Deception in Negotiations using Counterfactual RL18 Feb 2025
- 2024Personalized Help for Optimizing Low-Skilled Users' Strategy14 Nov 2024
- 2024Learning to Coordinate without Communication under Incomplete Information19 Sep 2024
- 2024LLMs are Superior Feedback Providers: Bootstrapping Reasoning for Lie Detection with Self-Generated Feedback25 Aug 2024
25 more
- 2024Explaining Decisions of Agents in Mixed-Motive Games21 Jul 2024
- 2024Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacy9 Jul 2024
- 2024A Contextual Combinatorial Bandit Approach to Negotiation30 Jun 2024
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Play7 Jun 2024
- 2024Human-Agent Cooperation in Games under Incomplete Information through Natural Language Communication23 May 2024
- 2024Exploration is Harder than Prediction: Cryptographically Separating Reinforcement Learning from Supervised Learning4 Apr 2024
- 2024Advancing Investment Frontiers: Industry-grade Deep Reinforcement Learning for Portfolio Optimization27 Feb 2024
- 2023It Takes Two to Negotiate: Modeling Social Exchange in Online Multiplayer Games15 Nov 2023
- 2023Guarantees for Self-Play in Multiplayer Games via Polymatrix Decomposability17 Oct 2023
- 2023Welfare Diplomacy: Benchmarking Language Model Cooperation13 Oct 2023
- 2023Strategic Reasoning with Language Models30 May 2023
- 2023The Update-Equivalence Framework for Decision-Time Planning25 Apr 2023
- 2022AutoReply: Detecting Nonsense in Dialogue Introspectively with Discriminative Replies22 Nov 2022
- 2022Classifying Ambiguous Identities in Hidden-Role Stochastic Games with Multi-Agent Reinforcement Learning24 Oct 2022
- 2022Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planning11 Oct 2022
- 2022Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments22 Sep 2022
- 2022AI for Global Climate Cooperation: Modeling Global Climate Negotiations, Agreements, and Long-Term Cooperation in RICE-N15 Aug 2022
- 2022A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Games12 Jun 2022
- 2022Offsetting Unequal Competition through RL-assisted Incentive Schemes5 Jan 2022
- 2022Conditional Imitation Learning for Multi-Agent Games5 Jan 2022
- 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Search14 Dec 2021
- 2021Normative Disagreement as a Challenge for Cooperative AI27 Nov 2021
- 2021Model-based Reinforcement Learning for Service Mesh Fault Resiliency in a Web Application-level21 Oct 2021
- 2021No-Press Diplomacy from Scratch6 Oct 2021
- 2021Decision Making in Monopoly using a Hybrid Deep Reinforcement Learning Approach1 Mar 2021
- 2024Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacycited by 36
- 2025Learning "Partner-Aware" Collaborators in Multi-Party Collaborationcited by 2
- 2026SidConArena: An Environment Evaluating Agents in Open-Ended,Positive-Sum Bargaining Gamecited by 0
- 2026SAGA: Scene-Aware, Goal-Evolving Agents for Long-Horizon Strategy Game Planningcited by 0
- 2026SAGA: Scene-Aware, Goal-Evolving Agents for Long-Horizon Strategy Game Planning29 Jun 2026
- 2026SidConArena: An Environment Evaluating Agents in Open-Ended,Positive-Sum Bargaining Game24 Jun 2026
- 2025Learning "Partner-Aware" Collaborators in Multi-Party Collaboration26 Oct 2025
- 2024Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacy9 Jul 2024
- 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Searchcited by 50
- 2022Conditional Imitation Learning for Multi-Agent Gamescited by 13
- 2022A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Gamescited by 64
- 2022Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planningcited by 47
- 2023Welfare Diplomacy: Benchmarking Language Model Cooperationcited by 43
- 2021No-Press Diplomacy from Scratchcited by 31
- 2022AI for Global Climate Cooperation: Modeling Global Climate Negotiations, Agreements, and Long-Term Cooperation in RICE-Ncited by 22
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Playcited by 9
- 2023It Takes Two to Negotiate: Modeling Social Exchange in Online Multiplayer Gamescited by 8
- 2021Normative Disagreement as a Challenge for Cooperative AIcited by 7
- 2021Decision Making in Monopoly using a Hybrid Deep Reinforcement Learning Approachcited by 6
- 2024Exploration is Harder than Prediction: Cryptographically Separating Reinforcement Learning from Supervised Learningcited by 6
- 2024Human-Agent Cooperation in Games under Incomplete Information through Natural Language Communicationcited by 6
- 2021Model-based Reinforcement Learning for Service Mesh Fault Resiliency in a Web Application-levelcited by 5
12 most cited of 29 All 29 (JSON)
- 2025Measuring Fine-Grained Negotiation Tactics of Humans and LLMs in Diplomacy20 Dec 2025
- 2025Terra Nova: A Comprehensive Challenge Environment for Intelligent Agents19 Nov 2025
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacy11 Jun 2025
- 2025PoliCon: Evaluating LLMs on Achieving Diverse Political Consensus Objectives26 May 2025
- 2025Should I Trust You? Detecting Deception in Negotiations using Counterfactual RL18 Feb 2025
- 2024Personalized Help for Optimizing Low-Skilled Users' Strategy14 Nov 2024
- 2024Learning to Coordinate without Communication under Incomplete Information19 Sep 2024
- 2024Explaining Decisions of Agents in Mixed-Motive Games21 Jul 2024
- 2024A Contextual Combinatorial Bandit Approach to Negotiation30 Jun 2024
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Play7 Jun 2024
- 2024Human-Agent Cooperation in Games under Incomplete Information through Natural Language Communication23 May 2024
12 newest of 29 All 29 (JSON)