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Optimal Regret Analysis of Thompson Sampling in Stochastic Multi-armed Bandit Problem with Multiple Plays

arXiv 1506.00779 ↗First posted 2 Jun 2015stat.ML cs.LGcited by 38

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Abstract (arXiv)

We discuss a multiple-play multi-armed bandit (MAB) problem in which several arms are selected at each round. Recently, Thompson sampling (TS), a randomized algorithm with a Bayesian spirit, has attracted much attention for its empirically excellent performance, and it is revealed to have an optimal regret bound in the standard single-play MAB problem. In this paper, we propose the multiple-play Thompson sampling (MP-TS) algorithm, an extension of TS to the multiple-play MAB problem, and discuss its regret analysis. We prove that MP-TS for binary rewards has the optimal regret upper bound that matches the regret lower bound provided by Anantharam et al. (1987). Therefore, MP-TS is the first computationally efficient algorithm with optimal regret. A set of computer simulations was also conducted, which compared MP-TS with state-of-the-art algorithms. We also propose a modification of MP-TS, which is shown to have better empirical performance.

Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Jun 2015.

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Citing papers per year: 2021: 9; 2022: 6; 2023: 5; 2024: 8; 2025: 6; 2026: 4.

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  1. 2022A survey on multi-player banditscited by 18
  2. 2022Doubly-Robust Estimation for Correcting Position-Bias in Click Feedback for Unbiased Learning to Rankcited by 17
  3. 2024Multi-Armed Bandits with Interferencecited by 10
  4. 2023Tight Regret Bounds for Single-pass Streaming Multi-armed Banditscited by 9
  5. 2024Online Experimental Design With Estimation-Regret Trade-off Under Network Interferencecited by 9
  6. 2021Finite-time Analysis of Globally Nonstationary Multi-Armed Banditscited by 7
  7. 2021The Hardness Analysis of Thompson Sampling for Combinatorial Semi-bandits with Greedy Oraclecited by 7
  8. 2024Bandits with Preference Feedback: A Stackelberg Game Perspectivecited by 7
  9. 2022Multiple-Play Stochastic Bandits with Shareable Finite-Capacity Armscited by 6
  10. 2023When Combinatorial Thompson Sampling meets Approximation Regretcited by 6
  11. 2023Two-sided Competing Matching Recommendation Markets With Quota and Complementary Preferences Constraintscited by 5
  12. 2021Censored Semi-Bandits for Resource Allocationcited by 4
26 more
  1. 2024Stochastic Bandits for Egalitarian Assignmentcited by 4
  2. 2026Regret Analysis of Retry-Based Banditscited by 4
  3. 2025LITE: Efficiently Estimating Gaussian Probability of Maximalitycited by 3
  4. 2021A High Performance, Low Complexity Algorithm for Multi-Player Bandits Without Collision Sensing Informationcited by 2
  5. 2021Risk-Aware Algorithms for Combinatorial Semi-Banditscited by 2
  6. 2022Autonomous Drug Design with Multi-Armed Banditscited by 2
  7. 2024Replicability is Asymptotically Free in Multi-armed Banditscited by 2
  8. 2022Suboptimal Performance of the Bayes Optimal Algorithm in Frequentist Best Arm Identificationcited by 1
  9. 2023Adversarial Sleeping Bandit Problems with Multiple Plays: Algorithm and Ranking Applicationcited by 1
  10. 2024Merit-based Fair Combinatorial Semi-Bandit with Unrestricted Feedback Delayscited by 1
  11. 2024Thompson Sampling For Combinatorial Bandits: Polynomial Regret and Mismatched Sampling Paradoxcited by 1
  12. 2025A Control Function Framework for Mitigating Position Bias in Learning to Rank Systemscited by 1
  13. 2021Blind Exploration and Exploitation of Stochastic Expertscited by 0
  14. 2021Multi-armed Bandit Algorithms on System-on-Chip: Go Frequentist or Bayesian?cited by 0
  15. 2021Adapting Bandit Algorithms for Settings with Sequentially Available Armscited by 0
  16. 2021Adversarial Online Learning with Variable Plays in the Pursuit-Evasion Game: Theoretical Foundations and Application in Connected and Automated Vehicle Cybersecuritycited by 0
  17. 2022UniRank: Unimodal Bandit Algorithm for Online Rankingcited by 0
  18. 2023Constant or logarithmic regret in asynchronous multiplayer banditscited by 0
  19. 2024Combinatorial Multi-armed Bandits: Arm Selection via Group Testingcited by 0
  20. 2025CoCoB: Adaptive Collaborative Combinatorial Bandits for Online Recommendationcited by 0
  21. 2025Online Learning with Probing for Sequential User-Centric Selectioncited by 0
  22. 2025Decentralized Asynchronous Multi-player Banditscited by 0
  23. 2025Multiple-play Stochastic Bandits with Prioritized Arm Capacity Sharingcited by 0
  24. 2026Sample-Mean Anchored Thompson Sampling for Offline-to-Online Learning with Distribution Shiftcited by 0
  25. 2026A Context Augmented Multi-Play Multi-Armed Bandit Algorithm for Fast Channel Allocation in Opportunistic Spectrum Accesscited by 0
  26. 2026On the Complexity of Preference-Based Banditscited by 0