Regret Analysis of Retry-Based Bandits
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Abstract (arXiv)
We provide the first regret analysis of ReMax in stochastic multi-armed bandits. Originally introduced for reinforcement learning, ReMax is motivated by the role of exploration when multiple attempts are allowed, and is closely related to retry-based objectives such as pass@k and max@k, which value the best outcome across those attempts. Given a posterior over arm values, ReMax chooses a sampling distribution that maximizes the posterior expected maximum arm value over M virtual draws. For Gaussian rewards with K arms and any fixed integer M≥2, we characterize optimal sampling distributions through an expected-improvement balance condition and prove an O(√(M-1)KTlog T) finite-time bound on expected regret. Our analysis separates a logarithmic contribution from rounds without optimal-arm underestimation and a recovery term that dominates the bound. For every fixed instance with pairwise distinct arm means, we further prove an asymptotic logarithmic regret upper bound whose coefficient is at most M-1 times the optimal coefficient by Lai and Robbins. When M=2, this bound implies the asymptotic optimality of ReMax. Gaussian-bandit experiments show that ReMax performs competitively with Thompson sampling and KL-UCB. They also reveal a trade-off: larger M reduces regret incurred during optimal-arm underestimation, but this reduction does not necessarily translate into lower total regret. Controlled recovery experiments show that separating suboptimal means accelerates recovery, while severe underestimation of the optimal arm can lead to long delays before it is sampled again.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 7 of its 30 references that are in the map. First posted on arXiv 20 May 2026.
Builds on
7 of 30 references.
References · 7
- 2025Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?cited by 982
- 2025Pass@k Training for Adaptively Balancing Exploration and Exploitation of Large Reasoning Modelscited by 138
- 2025Pass@K Policy Optimization: Solving Harder Reinforcement Learning Problemscited by 87
- 2025Optimizing Language Models for Inference Time Objectives using Reinforcement Learningcited by 53
- 2015Optimal Regret Analysis of Thompson Sampling in Stochastic Multi-armed Bandit Problem with Multiple Playscited by 38
- 2025The Best of N Worlds: Aligning Reinforcement Learning with Best-of-N Sampling via max@k Optimisationcited by 16
- 2021Maillard Sampling: Boltzmann Exploration Done Optimallycited by 13
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026Emergence of Exploration in Policy Gradient Reinforcement Learning via Retryingcited by 5
- 2026Multi-Axis Max@K Reinforcement Learning for Representative Diversity in Text-to-Image Generationcited by 2
- 2026Retry Policy Gradients in Continuous Action Spacescited by 1
- 2026Theoretical Foundations of max@k Reinforcement Learningcited by 0
- 2026Theoretical Foundations of max@k Reinforcement Learning20 Jul 2026
- 2026Multi-Axis Max@K Reinforcement Learning for Representative Diversity in Text-to-Image Generation16 Jul 2026
- 2026Retry Policy Gradients in Continuous Action Spaces4 Jun 2026
- 2026Emergence of Exploration in Policy Gradient Reinforcement Learning via Retrying29 May 2026
Similar, not cited
Close in wording, no citation either way
- 2026Unified Framework of Distributional Regret in Multi-Armed Bandits and Reinforcement Learning
- 2025Multi-Armed Sampling Problem and the End of Exploration
- 2026Near-Optimal Regret for KL-Regularized Multi-Armed Bandits
- 2024Thompson Sampling for Stochastic Bandits with Noisy Contexts: An Information-Theoretic Regret Analysis
- 2026Annealed Softmax Greedy in Many-Armed Bayesian Bandits
- 2025Information-directed sampling for bandits: a primer
- 2024Regret Minimization via Saddle Point Optimization
- 2023The Choice of Noninformative Priors for Thompson Sampling in Multiparameter Bandit Models