mlsanityData to 19 Oct 2026

Rethinking Sparse-View 3D Gaussian Splatting: A Few-Shot Learning Perspective on Overfitting Prevention

arXiv 2610.25887 ↗First posted 19 Oct 2026cs.CVcited by 0

On the map: 3D reconstruction and neural rendering → 3D Gaussian splatting methods also fits: Dynamic scene reconstruction

Abstract (arXiv)

Sparse-view novel view synthesis (NVS) is essential for AR/VR and real-time communication applications, yet remains challenging when reconstructing 3D scenes from limited viewpoints. While 3D Gaussian Splatting (3DGS) excels in dense-view scenarios, it suffers from overfitting and geometry degradation under sparse inputs. Current approaches often tackle these problems from a local perspective, addressing either data quality or training regularization individually, lacking a unified and interpretable framework for systematic improvement. We introduce a new perspective that reframes sparse-view 3DGS from a few-shot learning viewpoint, treating each Gaussian primitive as a neuron and leveraging deep learning regularization techniques. Under this unified framework, our approach generates more effective supervision from scarce observations through two strategies: (1) data-related supervision enrichment via optical flow-guided pseudo-view synthesis and joint camera-scene optimization; and (2) training-time regularization via motion-aware dropout and early stopping, which suppress overfitting while preserving dynamic-scene stability. Extensive experiments on the SIGGRAPH Asia 2025 volumetric video challenge sparse-view dataset demonstrate significant improvements over state-of-the-art optimization-based and feed-forward baselines. Our system won first place in the sparse-view track of the SIGGRAPH Asia 2025 challenge.

Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in 3D Gaussian splatting methods, one of 15 directions in 3D reconstruction and neural rendering. Builds on 5 of its 10 references that are in the map. First posted on arXiv 19 Oct 2026.

Builds on

5 of 10 references.

Closest ancestors · 4

Same direction, newest first

  1. 2024Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis24 Oct
  2. 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors5 Sep
  3. 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting1 Aug
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Rendering8 Aug

Other references · 1

  1. 2021PDC-Net+: Enhanced Probabilistic Dense Correspondence Networkcited by 81

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Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Sparse View Distractor-Free Gaussian Splatting
  2. 2025FrontierGS: Progressive View-Space Frontier Expansion for Sparse 3D Gaussian Splatting
  3. 2025D2GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction
  4. 2025Enhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Framework
  5. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splatting
  6. 2026Improving Sparse-View 3DGS Generalization via Flat Minima Optimization
  7. 2025See In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization
  8. 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training