mlsanityData to 14 Oct 2026

FoveaVLA: Foveation Actions Replace the Wrist Camera in VLAs

arXiv 2610.20064 ↗First posted 14 Oct 2026cs.RO cs.AIcited by 0

New in Vision-language-action models; no direction yet. Vision-language-action models

Abstract (arXiv)

We present FoveaVLA, a Vision-Language-Action (VLA) model that replaces the wrist camera with learned foveation actions. Wrist cameras provide close-up detail but restrict the view to the end-effector's surroundings. External cameras see the whole scene, but the policy receives them at low resolution, so the fine detail needed for manipulation is lost. FoveaVLA recovers this detail by predicting, alongside each action chunk, the interaction region to observe at the next policy query. The policy then receives crops of these regions, taken from the original-resolution images, together with the full views. We build FoveaVLA on π0.5 in two configurations, Single and Dual, using one or two external stereo cameras with full and foveal RGB and depth inputs, and post-train both on DROID with RoboInter interaction annotations. Across four real-world task suites, FoveaVLA-Single achieves 70.8% success with one external RGB-D view, and FoveaVLA-Dual achieves 77.1%, versus 52.1% for the wrist-equipped π0.5. Both match the baseline on plain pick-and-place and improve success with distractors, cloth manipulation, and far-away objects.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 47 of its 56 references that are in the map. First posted on arXiv 14 Oct 2026.

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47 of 56 references.

References · 47

  1. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
  2. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
  3. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
  4. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
  5. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,410
  6. 2025SAM 3: Segment Anything with Conceptscited by 906
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  8. 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 852
  9. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
  10. 2024PaliGemma: A versatile 3B VLM for transfercited by 696
  11. 2024RDT-1B: a Diffusion Foundation Model for Bimanual Manipulationcited by 691
  12. 2023V*: Guided Visual Search as a Core Mechanism in Multimodal LLMscited by 482
35 more
  1. 2025DeepEyes: Incentivizing "Thinking with Images" via Reinforcement Learningcited by 410
  2. 2024Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robotscited by 394
  3. 2014Recurrent Models of Visual Attentioncited by 349
  4. 2024Robotic Control via Embodied Chain-of-Thought Reasoningcited by 346
  5. 2025MolmoAct: Action Reasoning Models that can Reason in Spacecited by 197
  6. 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 175
  7. 2024RVT-2: Learning Precise Manipulation from Few Demonstrationscited by 137
  8. 2025Phantom: Training Robots Without Robots Using Only Human Videoscited by 70
  9. 2022Vision-Based Manipulators Need to Also See from Their Handscited by 47
  10. 2025Vision in Action: Learning Active Perception from Human Demonstrationscited by 37
  11. 2024CoA-VLA: Improving Vision-Language-Action Models via Visual-Textual Chain-of-Affordancecited by 31
  12. 2025Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matchingcited by 28
  13. 2025Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loopcited by 25
  14. 2026RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policiescited by 24
  15. 2025WristWorld: Generating Wrist-Views via 4D World Models for Robotic Manipulationcited by 23
  16. 2024Active Vision Might Be All You Need: Exploring Active Vision in Bimanual Robotic Manipulationcited by 22
  17. 2026ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulationcited by 18
  18. 2021Gaze-based dual resolution deep imitation learning for high-precision dexterous robot manipulationcited by 17
  19. 2025EgoMI: Learning Active Vision and Whole-Body Manipulation from Egocentric Human Demonstrationscited by 15
  20. 2026RoboInter: A Holistic Intermediate Representation Suite Towards Robotic Manipulationcited by 14
  21. 2026MolmoSpaces: A Large-Scale Open Ecosystem for Robot Navigation and Manipulationcited by 14
  22. 2025Look, Focus, Act: Efficient and Robust Robot Learning via Human Gaze and Foveated Vision Transformerscited by 11
  23. 2025MV-UMI: A Scalable Multi-View Interface for Cross-Embodiment Learningcited by 9
  24. 2026AnyCamVLA: Zero-Shot Camera Adaptation for Viewpoint Robust Vision-Language-Action Modelscited by 8
  25. 2026Cloak: Zero-Shot Cross-Embodiment Manipulation by Masking the End-Effector from the VLAcited by 5
  26. 2026Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generationcited by 4
  27. 2026WARPED: Wrist-Aligned Rendering for Robot Policy Learning from Egocentric Human Demonstrationscited by 4
  28. 2025Imagination at Inference: Synthesizing In-Hand Views for Robust Visuomotor Policy Inferencecited by 3
  29. 2026Look Where It Matters: High-Resolution Crops Retrieval for Efficient VLMscited by 3
  30. 2026Foveated Reasoning: Stateful, Action-based Visual Focusing for Vision-Language Modelscited by 3
  31. 2026FOVI: A biologically-inspired foveated interface for deep vision modelscited by 2
  32. 2026Look Where It Matters: Adaptive Visual Refinement for Vision-Language-Action Modelscited by 2
  33. 2026Selective Cross-View Consistency for World Action Models: Held-Out Viewpoint Robustness Without Test-Time Camera Informationcited by 2
  34. 2025Look, Zoom, Understand: The Robotic Eyeball for Embodied Perceptioncited by 1
  35. 2026Policy-based Foveated Imaging and Perceptioncited by 1

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  1. 2026WARP-VLA: Wrist-Camera Adaptation for View-Robust Policy Execution in Vision-Language-Action Models
  2. 2026ROI-Driven Foveated Attention for Unified Egocentric Representations in Vision-Language-Action Systems
  3. 2026CoRe-VLA: Preserving Cross-View Coordination in VLAs under Camera Shifts ↗
  4. 2026The Moving Eye: Enhancing VLA Spatial Generalization via Hybrid Dynamic Data Collection
  5. 2025OmniVLA: Physically-Grounded Multimodal VLA with Unified Multi-Sensor Perception for Robotic Manipulation
  6. 2026TAP-VLA: Tactile Annotation Prompting for Vision Language Action Models
  7. 2026Multi-View Unified Camera Fields: Geometry-Shaped Action-Facing Representations for RGB-Only Multi-Camera VLA Policies
  8. 2026AffordVLA: Injecting Affordance Representations into Vision-Language-Action Models via Implicit Feature Alignment