mlsanityData to 14 Oct 2026

MV-UMI: A Scalable Multi-View Interface for Cross-Embodiment Learning

arXiv 2509.18757 ↗First posted 23 Sep 2025cs.RO cs.AIcited by 9

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

Recent advances in imitation learning have shown great promise for developing robust robot manipulation policies from demonstrations. However, this promise is contingent on the availability of diverse, high-quality datasets, which are not only challenging and costly to collect but are often constrained to a specific robot embodiment. Portable handheld grippers have recently emerged as intuitive and scalable alternatives to traditional robotic teleoperation methods for data collection. However, their reliance solely on first-person view wrist-mounted cameras often creates limitations in capturing sufficient scene contexts. In this paper, we present MV-UMI (Multi-View Universal Manipulation Interface), a framework that integrates a third-person perspective with the egocentric camera to overcome this limitation. This integration mitigates domain shifts between human demonstration and robot deployment, preserving the cross-embodiment advantages of handheld data-collection devices. Our experimental results, including an ablation study, demonstrate that our MV-UMI framework improves performance in sub-tasks requiring broad scene understanding by approximately 47% across 3 tasks, confirming the effectiveness of our approach in expanding the range of feasible manipulation tasks that can be learned using handheld gripper systems, without compromising the cross-embodiment advantages inherent to such systems.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 28 of its 43 references that are in the map. First posted on arXiv 23 Sep 2025.

Builds on

28 of 43 references.

Closest ancestors · 10

Same direction, newest first

  1. 2024LEGATO: Cross-Embodiment Imitation Using a Grasping Tool6 Nov
  2. 2024Data Scaling Laws in Imitation Learning for Robotic Manipulation24 Oct
  3. 2024ALOHA Unleashed: A Simple Recipe for Robot Dexterity17 Oct
  4. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation12 Mar
  5. 2024Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation4 Jan
  6. 2023GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulators22 Sep
  7. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware23 Apr
  8. 2022Behavior Transformers: Cloning k modes with one stone22 Jun
  9. 2021The Surprising Effectiveness of Representation Learning for Visual Imitation2 Dec
  10. 2018RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation7 Nov

Other references · 18

  1. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  2. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  3. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  4. 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 852
  5. 2024Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robotscited by 394
  6. 2024Behavior Generation with Latent Actionscited by 160
  7. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  8. 2024Flow as the Cross-Domain Manipulation Interfacecited by 132
  9. 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 124
  10. 2019Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrationscited by 107
  11. 2023On Bringing Robots Homecited by 101
  12. 2024UMI on Legs: Making Manipulation Policies Mobile with Manipulation-Centric Whole-body Controllerscited by 75
6 more
  1. 2024Robot Utility Models: General Policies for Zero-Shot Deployment in New Environmentscited by 44
  2. 2024Mirage: Cross-Embodiment Zero-Shot Policy Transfer with Cross-Paintingcited by 36
  3. 2024TeleMoMa: A Modular and Versatile Teleoperation System for Mobile Manipulationcited by 30
  4. 2023AR2-D2:Training a Robot Without a Robotcited by 27
  5. 2025Shadow: Leveraging Segmentation Masks for Cross-Embodiment Policy Transfercited by 14
  6. 2019Characterizing Input Methods for Human-to-robot Demonstrationscited by 2

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 9.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Mobile UMI: Cross-View Diffusion Policy with Decoupled Kinematics for Mobile Manipulation
  2. 2026UMI-Bridge: Action-Anchored Latent Alignment across Human and Robot Manipulation Data ↗
  3. 2025UMIGen: A Unified Framework for Egocentric Point Cloud Generation and Cross-Embodiment Robotic Imitation Learning
  4. 2021Seeing All the Angles: Learning Multiview Manipulation Policies for Contact-Rich Tasks from Demonstrations
  5. 2026HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone
  6. 2026UMR: Universal Manipulation Representation ↗
  7. 2020Visual Imitation Made Easy
  8. 2026Enabling a Unified Cross-Domain Representation for Two-Finger Gripper Manipulation via Interaction-Centric Modeling