mlsanityData to 7 Oct 2026

Active Vision Might Be All You Need: Exploring Active Vision in Bimanual Robotic Manipulation

arXiv 2409.17435 ↗First posted 26 Sep 2024cs.ROcited by 20

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

Imitation learning has demonstrated significant potential in performing high-precision manipulation tasks using visual feedback. However, it is common practice in imitation learning for cameras to be fixed in place, resulting in issues like occlusion and limited field of view. Furthermore, cameras are often placed in broad, general locations, without an effective viewpoint specific to the robot's task. In this work, we investigate the utility of active vision (AV) for imitation learning and manipulation, in which, in addition to the manipulation policy, the robot learns an AV policy from human demonstrations to dynamically change the robot's camera viewpoint to obtain better information about its environment and the given task. We introduce AV-ALOHA, a new bimanual teleoperation robot system with AV, an extension of the ALOHA 2 robot system, incorporating an additional 7-DoF robot arm that only carries a stereo camera and is solely tasked with finding the best viewpoint. This camera streams stereo video to an operator wearing a virtual reality (VR) headset, allowing the operator to control the camera pose using head and body movements. The system provides an immersive teleoperation experience, with bimanual first-person control, enabling the operator to dynamically explore and search the scene and simultaneously interact with the environment. We conduct imitation learning experiments of our system both in real-world and in simulation, across a variety of tasks that emphasize viewpoint planning. Our results demonstrate the effectiveness of human-guided AV for imitation learning, showing significant improvements over fixed cameras in tasks with limited visibility. Project website: https://soltanilara.github.io/av-aloha/

Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. First posted on arXiv 26 Sep 2024.

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Citing papers per year: 2024: 2; 2025: 11; 2026: 7.

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  1. 2025Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loopcited by 23
  2. 2025VITA: Vision-to-Action Flow Matching Policycited by 23
  3. 2024AnyBimanual: Transferring Unimanual Policy for General Bimanual Manipulationcited by 15
  4. 2025BFA: Best-Feature-Aware Fusion for Multi-View Fine-grained Manipulationcited by 10
  5. 2025ManiGaussian++: General Robotic Bimanual Manipulation with Hierarchical Gaussian World Modelcited by 10
  6. 2025Look, Focus, Act: Efficient and Robust Robot Learning via Human Gaze and Foveated Vision Transformerscited by 8
  7. 2025IN-RIL: Interleaved Reinforcement and Imitation Learning for Policy Fine-Tuningcited by 5
  8. 2026Towards Exploratory and Focused Manipulation with Bimanual Active Perception: A New Problem, Benchmark and Strategycited by 4
  9. 2026ActiveMimic: Egocentric Video Pretraining with Active Perceptioncited by 4
  10. 2025Observer-Actor: Active Vision Imitation Learning with Sparse-View Gaussian Splattingcited by 2
  11. 2026ProactiveBench: Benchmarking Proactiveness in Multimodal Large Language Modelscited by 2
  12. 2026TAVIS: A Benchmark for Egocentric Active Vision and Anticipatory Gaze in Imitation Learningcited by 2
8 more
  1. 2024MarineFormer: A Spatio-Temporal Attention Model for USV Navigation in Dynamic Marine Environmentscited by 1
  2. 2025Apple: Toward General Active Perception via Reinforcement Learningcited by 1
  3. 2025Real-World Reinforcement Learning of Active Perception Behaviorscited by 1
  4. 2026See Selectively, Act Adaptively: Dual-Level Structural Decomposition for Bimanual Robot Manipulationcited by 1
  5. 2025Gaze on the Prize: Shaping Visual Attention with Return-Guided Contrastive Learningcited by 0
  6. 2025Look, Zoom, Understand: The Robotic Eyeball for Embodied Perceptioncited by 0
  7. 2026Bimanual Manipulation Within an 8 GB Budget: Zero-Copy Sensing and Quantized ACT on an Entry-Level Jetsoncited by 0
  8. 2026ActiveScale: Scaling Active Perception for Robots across Model, Data, and Hardwarecited by 0

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  1. 2024Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning
  2. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedback
  3. 2024ALOHA 2: An Enhanced Low-Cost Hardware for Bimanual Teleoperation
  4. 2026Learning Sim-Grounded Policies for Bimanual Rope Manipulation from Human Teleoperation Data
  5. 2024A Comparison of Imitation Learning Algorithms for Bimanual Manipulation
  6. 2024Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation
  7. 2025EgoMI: Learning Active Vision and Whole-Body Manipulation from Egocentric Human Demonstrations
  8. 2026SEVO: Semantic-Enhanced Virtual Observation for Robust VLA Manipulation via Active Illumination and Data-Centric Collection