mlsanityData to 14 Oct 2026

Training User Simulators with Latent Intrinsic Feedback

arXiv 2610.13617 ↗First posted 9 Oct 2026cs.CLcited by 0

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Abstract (arXiv)

User simulators are gaining attention as environments to train LLM assistants that can better cope with the nuances of multi-turn conversations with real users. Prior work on user simulation has emphasized generating realistic user utterances, leaving unexplored their potential as a source of direct feedback on the assistant's responses. Such evaluation signals may not be explicitly communicated in language, but can instead reside in the latent reasoning of users. In this work, we introduce user simulators with intrinsic feedback, namely, models equipped with latent evaluation states: internal thoughts, reactions, and scalar ratings that evaluate the assistant from a first-person user perspective at each conversation turn. We train LLM-based simulators using interaction logs between real users and assistants and demonstrate that intrinsic feedback improves simulation realism and critiquing behaviors versus prompted simulator baselines, while also providing turn-level evaluations that existing fine-tuned simulators lack. Further, evaluations generated by our trained simulators correlate better with human judgments than those of prompted simulators of the same size. Lastly, our experiments reveal that simulators with intrinsic feedback provide effective reward signals for multi-turn RL training, matching setups that rely on external judge LLMs for rewards while cutting RL compute by more than half.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 44 of its 52 references that are in the map. First posted on arXiv 9 Oct 2026.

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References · 44

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32 more
  1. 2025SimulatorArena: Are User Simulators Reliable Proxies for Multi-Turn Evaluation of AI Assistants?cited by 50
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  26. 2026Learning User Simulators with Turing Rewardscited by 7
  27. 2026Measuring and Mitigating the Distributional Gap Between Real and Simulated User Behaviorscited by 6
  28. 2026One Frozen Simulator Is Not Enough: Simulator Collapse in Multi-Agent RLcited by 6
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  31. 2025Mirroring Users: Towards Building Preference-aligned User Simulator with User Feedback in Recommendationcited by 4
  32. 2026Controllable User Simulationcited by 1

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