mlsanityData to 14 Oct 2026

Clueing up LLMs with Tool-Augmented Deductive Reasoning

arXiv 2609.18736 ↗First posted 16 Sep 2026cs.AIcited by 0

On the map: LLM reasoning → Reasoning for agents, planning and code

Abstract (arXiv)

Despite recent advances in large language models (LLMs), performing logically consistent deductive reasoning over extended interactions remains challenging. Tasks that require integrating evidence across multiple reasoning steps, maintaining consistency with prior inferences, and updating beliefs under new constraints can surface limitations in current models while providing a useful testbed for evaluating reasoning enhancements. In this paper, we implement a text-based, multi-agent version of the classic board game Clue as an environment to evaluate multi-step, agentic deductive reasoning. In this setting, agents must infer hidden information from a sequence of observations, maintain consistency across turns, and reason over an evolving set of logical constraints. We instantiate six LLM-based agents (GPT-4o-mini and Gemini-2.5-Flash) as players that engage in turn-based gameplay; using three agents per model family, we establish baseline performance across repeated games. We then introduce a tool-augmented approach in which a structured possibility matrix converts implicit game state from generated reasoning logs into an explicit representation of remaining possibilities. The possibility matrix encodes extended-turn memory and deductive constraints, offloading these tasks from the agent. We compare this approach against the baseline to evaluate how tool augmentation supports reasoning quality and task success for autonomous agents in a strategic reasoning environment.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 30 of its 32 references that are in the map. First posted on arXiv 16 Sep 2026.

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30 of 32 references.

Closest ancestors · 4

Same direction, newest first

  1. 2026How Clued up are LLMs? Evaluating Multi-Step Deductive Reasoning in a Text-Based Game Environment17 Mar
  2. 2025Approximating Human Strategic Reasoning with LLM-Enhanced Recursive Reasoners Leveraging Multi-agent Hypergames11 Feb
  3. 2024GAMEBoT: Transparent Assessment of LLM Reasoning in Games18 Dec
  4. 2024GameArena: Evaluating LLM Reasoning through Live Computer Games9 Dec

Other references · 26

  1. 2021Measuring Mathematical Problem Solving With the MATH Datasetcited by 5,371
  2. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
  3. 2018CommonsenseQA: A Question Answering Challenge Targeting Commonsense Knowledgecited by 1,822
  4. 2023Gorilla: Large Language Model Connected with Massive APIscited by 1,332
  5. 2023ToolkenGPT: Augmenting Frozen Language Models with Massive Tools via Tool Embeddingscited by 240
  6. 2024Tool Learning with Large Language Models: A Surveycited by 223
  7. 2020ReClor: A Reading Comprehension Dataset Requiring Logical Reasoningcited by 217
  8. 2022TALM: Tool Augmented Language Modelscited by 197
  9. 2023Navigate through Enigmatic Labyrinth A Survey of Chain of Thought Reasoning: Advances, Frontiers and Futurecited by 184
  10. 2023Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Gamecited by 152
  11. 2023T-Eval: Evaluating the Tool Utilization Capability of Large Language Models Step by Stepcited by 93
  12. 2024SciAgent: Tool-augmented Language Models for Scientific Reasoningcited by 70
14 more
  1. 2023MR-GSM8K: A Meta-Reasoning Benchmark for Large Language Model Evaluationcited by 57
  2. 2023Clembench: Using Game Play to Evaluate Chat-Optimized Language Models as Conversational Agentscited by 54
  3. 2023ChatCoT: Tool-Augmented Chain-of-Thought Reasoning on Chat-based Large Language Modelscited by 43
  4. 2024Multi-LogiEval: Towards Evaluating Multi-Step Logical Reasoning Ability of Large Language Modelscited by 39
  5. 2024MATHSENSEI: A Tool-Augmented Large Language Model for Mathematical Reasoningcited by 34
  6. 2025ToolDial: Multi-turn Dialogue Generation Method for Tool-Augmented Language Modelscited by 34
  7. 2025The Curse of CoT: On the Limitations of Chain-of-Thought in In-Context Learningcited by 30
  8. 2024AMONGAGENTS: Evaluating Large Language Models in the Interactive Text-Based Social Deduction Gamecited by 28
  9. 2025PokerBench: Training Large Language Models to become Professional Poker Playerscited by 18
  10. 2024Automated test generation to evaluate tool-augmented LLMs as conversational AI agentscited by 17
  11. 2025DiaTool-DPO: Multi-Turn Direct Preference Optimization for Tool-Augmented Large Language Modelscited by 8
  12. 2025Beyond Correctness: Rewarding Faithful Reasoning in Retrieval-Augmented Generationcited by 6
  13. 2025ToolHaystack: Stress-Testing Tool-Augmented Language Models in Realistic Long-Term Interactionscited by 5
  14. 2025Do You Get the Hint? Benchmarking LLMs on the Board Game Conceptcited by 2

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  1. 2024LogicGame: Benchmarking Rule-Based Reasoning Abilities of Large Language Models
  2. 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations
  3. 2026Reasoning Capabilities of Large Language Models. Lessons Learned from General Game Playing
  4. 2025Game Reasoning Arena: A Framework and Benchmark for Assessing Reasoning Capabilities of Large Language Models via Game Play
  5. 2026TriEx: A Game-based Tri-View Framework for Explaining Internal Reasoning in Multi-Agent LLMs
  6. 2024GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents
  7. 2026How Far Are LLMs from Professional Poker Players? Revisiting Game-Theoretic Reasoning with Agentic Tool Use
  8. 2024PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Games