From Triggers to Emotions: A CPM-Grounded Appraisal Multi-Agent for Dynamic Emotional Evolution in Persona-Based Dialogue
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
Large Language Models (LLMs) have substantially advanced persona-based dialogue agents for emotion-sensitive role simulation in healthcare, education, counseling, customer service, and interactive storytelling. However, two related lines of work leave a key gap. Persona-based dialogue systems often encode emotions as static traits or surface-level stylistic cues, and affective dialogue research has largely focused on empathetic response generation toward users rather than modeling the agent persona's own evolving emotional state. As a result, trigger-driven emotional evolution within a character remains underexplored. To address this limitation, we draw inspiration from the Component Process Model (CPM), a psychological theory that views emotion as a dynamic process shaped by the appraisal of external events. We propose CPM-MultiAgent, a CPM-grounded emotion evolution multi-agent framework for supporting emotional changes in persona-based dialogue. Instead of treating a character's emotion as a fixed attribute, CPM-MultiAgent represents it as a latent state that is continuously reshaped by dialogue triggers. Through affective trigger extraction, CPM-based collaborative appraisal, and emotion state updating, the framework enables more emotionally consistent role simulation in multi-turn interactions.Experiments with baseline comparisons, ablation studies, human evaluation, and case analyses demonstrate that CPM-MultiAgent effectively models dynamic emotional evolution in emotionally sensitive role-simulation settings.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 19 of its 37 references that are in the map. First posted on arXiv 8 Jul 2026.
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19 of 37 references.
Closest ancestors · 7
Same direction, newest first
- 2026Sentipolis: Emotion-Aware Agents for Social Simulations25 Jan
- 2025LLM Agent Meets Agentic AI: Can LLM Agents Simulate Customers to Evaluate Agentic-AI-based Shopping Assistants?25 Sep
- 2025EvoEmo: Towards Evolved Emotional Policies for Adversarial LLM Agents in Multi-Turn Price Negotiation4 Sep
- 2025ECom-Bench: Can LLM Agent Resolve Real-World E-commerce Customer Support Issues?8 Jul
- 2025Project Riley: Multimodal Multi-Agent LLM Collaboration with Emotional Reasoning and Voting26 May
- 2024Talk With Human-like Agents: Empathetic Dialogue Through Perceptible Acoustic Reception and Reaction18 Jun
- 2023Character-LLM: A Trainable Agent for Role-Playing16 Oct
Other references · 12
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2022Large Language Models are Zero-Shot Reasonerscited by 4,374
- 2021Towards Emotional Support Dialog Systemscited by 299
- 2024Simulating Classroom Education with LLM-Empowered Agentscited by 127
- 2023SoulChat: Improving LLMs' Empathy, Listening, and Comfort Abilities through Fine-tuning with Multi-turn Empathy Conversationscited by 110
- 2024CPsyCoun: A Report-based Multi-turn Dialogue Reconstruction and Evaluation Framework for Chinese Psychological Counselingcited by 89
- 2022MISC: A MIxed Strategy-Aware Model Integrating COMET for Emotional Support Conversationcited by 85
- 2024MathVC: An LLM-Simulated Multi-Character Virtual Classroom for Mathematics Educationcited by 37
- 2023TransESC: Smoothing Emotional Support Conversation via Turn-Level State Transitioncited by 30
- 2025AnnaAgent: Dynamic Evolution Agent System with Multi-Session Memory for Realistic Seeker Simulationcited by 21
- 2024LLM-based Cognitive Models of Students with Misconceptionscited by 16
- 2025Feel the Difference? A Comparative Analysis of Emotional Arcs in Real and LLM-Generated CBT Sessionscited by 11
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