mlsanityData to 14 Oct 2026

CLAW: Learning Continuous Latent Action World Models via Adversarial Latent Regularization

arXiv 2606.04130 ↗First posted 2 Jun 2026cs.ROcited by 2

On the map: World models → Embodied and robot world models

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Abstract (arXiv)

We introduce CLAW, a fully end-to-end self-supervised framework for learning a world model jointly with continuous latent action representations directly from action-free videos. Our approach leverages adversarial latent regularization and diffusion-based video generation to capture structured and semantically meaningful action representations while modeling rich, predictive environment dynamics, without relying on any action labels or annotations. By simultaneously training the Latent Action Model and world model, CLAW learns to reason about how inferred actions induce environment transitions from visual observations alone. We show that the resulting latent action world model supports both imitation learning from observation and goal-directed planning. In imitation learning, latent actions extracted from raw videos enable behavior cloning. For planning, CLAW generates sequences of latent actions and maps them to executable actions to reach desired goals. Extensive experiments across diverse tasks and embodiments demonstrate that CLAW produces semantically meaningful latent action representations, supports effective action transfer, and enables planning and imitation from observation, outperforming existing methods.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 29 of its 71 references that are in the map. First posted on arXiv 2 Jun 2026.

Builds on

29 of 71 references.

Closest ancestors · 6

Same direction, newest first

  1. 2026Learning Latent Action World Models In The Wild8 Jan
  2. 2025Co-Evolving Latent Action World Models30 Oct
  3. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning11 Jun
  4. 2025AdaWorld: Learning Adaptable World Models with Latent Actions24 Mar
  5. 2024iVideoGPT: Interactive VideoGPTs are Scalable World Models24 May
  6. 2023Structured World Models from Human Videos21 Aug

Other references · 23

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
  2. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
  3. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
  4. 2018World Modelscited by 1,513
  5. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,264
  6. 2023Mastering Diverse Domains through World Modelscited by 1,253
  7. 2020Mastering Atari with Discrete World Modelscited by 1,007
  8. 2025Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Successcited by 883
  9. 2025Cosmos World Foundation Model Platform for Physical AIcited by 864
  10. 2019When to Trust Your Model: Model-Based Policy Optimizationcited by 773
  11. 2024Genie: Generative Interactive Environmentscited by 747
  12. 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 637
11 more
  1. 2022All are Worth Words: A ViT Backbone for Diffusion Modelscited by 502
  2. 2025UniVLA: Learning to Act Anywhere with Task-centric Latent Actionscited by 410
  3. 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planningcited by 386
  4. 2020Planning to Explore via Self-Supervised World Modelscited by 368
  5. 2022Transformers are Sample-Efficient World Modelscited by 328
  6. 2024Latent Action Pretraining from Videoscited by 321
  7. 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 300
  8. 2017Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuningcited by 297
  9. 2024Navigation World Modelscited by 272
  10. 2024GameGen-X: Interactive Open-world Game Video Generationcited by 128
  11. 2026World Model for Robot Learning: A Comprehensive Surveycited by 46

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026OneLA: Learning Many Worlds from Latent Actions
  2. 2026Imitation from Heterogeneous Demonstrations using Grounded Latent-Action World Models
  3. 2026WLA3: World Latent Action Modeling for Semantics, Dynamics, and Kinematics
  4. 2025Latent Action Pretraining Through World Modeling
  5. 2026LD4WAM: Learning Latent Dynamics from Human Videos for World Action Models
  6. 2025Videos are Sample-Efficient Supervisions: Behavior Cloning from Videos via Latent Representations
  7. 2026LeapBot-WA: World-Anchor Action Models via Predictive Latent Alignments
  8. 2026InternW0-Δ: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data