mlsanityData to 19 Oct 2026

RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM

arXiv 2604.12942 ↗First posted 14 Apr 2026cs.ROcited by 1

On the map: 3D reconstruction and neural rendering → SLAM and driving scene reconstruction

Abstract (arXiv)

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose estimation, continuous 3D Gaussian reconstruction, and long-term global consistency. In this paper, we present a tightly coupled LiDAR-Inertial-Visual 3DGS-based SLAM framework for real-time pose estimation and photorealistic mapping in large-scale real-world scenes. The system executes state estimation and 3D Gaussian primitive initialization in parallel with global Gaussian optimization, enabling continuous dense mapping. To improve Gaussian initialization quality and accelerate optimization convergence, we introduce a cascaded strategy that combines feed-forward predictions with geometric priors derived from voxel-based principal component analysis. To enhance global consistency, we perform loop closure directly on the optimized global Gaussian map by estimating loop constraints through Gaussian-based Generalized Iterative Closest Point registration, followed by pose-graph optimization. We also collect challenging large-scale looped outdoor sequences with hardware-synchronized LiDAR-camera-IMU and ground-truth trajectories for realistic evaluation. Extensive experiments on both public datasets and our dataset demonstrate that the proposed method achieves a state of the art among real-time efficiency, localization accuracy, and rendering quality across diverse real-world scenes.

Key facts. Cited by 1 paper in the map (data through 19 Oct 2026). Placed in SLAM and driving scene reconstruction, one of 15 directions in 3D reconstruction and neural rendering. Builds on 21 of its 30 references that are in the map. First posted on arXiv 14 Apr 2026.

Builds on

21 of 30 references.

Closest ancestors · 10

Same direction, newest first

  1. 2025Gaussian-LIC2: LiDAR-Inertial-Camera Gaussian Splatting SLAM5 Jul
  2. 2025VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes25 May
  3. 2025GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping15 Jan
  4. 2024LiV-GS: LiDAR-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments19 Nov
  5. 2024LVI-GS: Tightly-coupled LiDAR-Visual-Inertial SLAM using 3D Gaussian Splatting5 Nov
  6. 2024GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting18 Oct
  7. 2024Gaussian-LIC: Real-Time Photo-Realistic SLAM with Gaussian Splatting and LiDAR-Inertial-Camera Fusion10 Apr
  8. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes13 Dec
  9. 2023Gaussian Splatting SLAM11 Dec
  10. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting20 Nov

Other references · 11

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,506
  2. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,140
  3. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 832
  4. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 452
  5. 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 420
  6. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 299
  7. 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 261
  8. 2024FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometrycited by 51
  9. 2024LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Renderingcited by 39
  10. 2020BALM: Bundle Adjustment for Lidar Mappingcited by 29
  11. 2021Efficient and Probabilistic Adaptive Voxel Mapping for Accurate Online LiDAR Odometrycited by 18

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Cited by year (2026 to 19 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions
  2. 2026Geometry-Aware Online Mapping for 3D Gaussian Splatting SLAM
  3. 2026Real-Time LiDAR Gaussian Splatting SLAM
  4. 2024Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM
  5. 2024GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure
  6. 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition
  7. 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM
  8. 2024DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization