mlsanityData to 7 Oct 2026

A Dataset and Evaluation for Complex 4D Markerless Human Motion Capture

arXiv 2604.12765 ↗First posted 14 Apr 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless 4D human motion capture requires datasets that reflect the complexity of real-world human interactions. Yet, existing benchmarks often lack realistic multi-person dynamics, severe occlusions, and challenging interaction patterns, leading to a persistent domain gap. In this work, we present a new dataset and evaluation for complex 4D markerless human motion capture. Our proposed MoCap dataset captures both single and multi-person scenarios with intricate motions, frequent inter-person occlusions, rapid position exchanges between similarly dressed subjects, and varying subject distances. It includes synchronized multi-view RGB and depth sequences, accurate camera calibration, ground-truth 3D motion capture from a Vicon system, and corresponding SMPL/SMPL-X parameters. This setup ensures precise alignment between visual observations and motion ground truth. Benchmarking state-of-the-art markerless MoCap models reveals substantial performance degradation under these realistic conditions, highlighting limitations of current approaches. We further demonstrate that targeted fine-tuning improves generalization, validating the dataset's realism and value for model development. Our evaluation exposes critical gaps in existing models and provides a rigorous foundation for advancing robust markerless 4D human motion capture.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 21 of its 36 references that are in the map. First posted on arXiv 14 Apr 2026.

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21 of 36 references.

References · 21

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  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
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  10. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
  11. 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
  12. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
9 more
  1. 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 115
  2. 20233D Human Pose Estimation via Intuitive Physicscited by 100
  3. 2020FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integrationcited by 72
  4. 2025PromptHMR: Promptable Human Mesh Recoverycited by 70
  5. 2021HUMAN4D: A Human-Centric Multimodal Dataset for Motions and Immersive Mediacited by 29
  6. 2019Non-Rigid Structure from Motion: Prior-Free Factorization Method Revisitedcited by 18
  7. 2022Organic Priors in Non-Rigid Structure from Motioncited by 15
  8. 2016Multi-body Non-rigid Structure-from-Motioncited by 13
  9. 2025PersPose: 3D Human Pose Estimation with Perspective Encoding and Perspective Rotationcited by 2

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