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Gesture-Aware Pretraining and Token Fusion for 3D Hand Pose Estimation

arXiv 2603.17396 ↗First posted 18 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a discrete set of gesture labels is available and show that gesture semantics can serve as a powerful inductive bias for 3D pose estimation. We present a two-stage framework: gesture-aware pretraining that learns an informative embedding space using coarse and fine gesture labels from InterHand2.6M, followed by a per-joint token Transformer guided by gesture embeddings as intermediate representations for final regression of MANO hand parameters. Training is driven by a layered objective over parameters, joints, and structural constraints. Experiments on InterHand2.6M demonstrate that gesture-aware pretraining consistently improves single-hand accuracy over the state-of-the-art EANet baseline, and that the benefit transfers across architectures without any modification.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 20 of its 25 references that are in the map. First posted on arXiv 18 Mar 2026.

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References · 20

  1. 2019Deep High-Resolution Representation Learning for Visual Recognitioncited by 1,420
  2. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  3. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  4. 2017End-to-end Recovery of Human Shape and Posecited by 885
  5. 2023Reconstructing Hands in 3D with Transformerscited by 306
  6. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  7. 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
  8. 2019High-Resolution Representations for Labeling Pixels and Regionscited by 211
  9. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  10. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
  11. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
  12. 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
8 more
  1. 2020Monocular Real-time Hand Shape and Motion Capture using Multi-modal Datacited by 106
  2. 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
  3. 2021Model-based 3D Hand Reconstruction via Self-Supervised Learningcited by 65
  4. 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
  5. 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapescited by 26
  6. 2020BiHand: Recovering Hand Mesh with Multi-stage Bisected Hourglass Networkscited by 23
  7. 2024SHuBERT: Self-Supervised Sign Language Representation Learning via Multi-Stream Cluster Predictioncited by 22
  8. 2023Extract-and-Adaptation Network for 3D Interacting Hand Mesh Recoverycited by 7

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