World Models That Know When They Don't Know - Controllable Video Generation with Calibrated Uncertainty
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Recent advances in generative video models have led to significant breakthroughs in high-fidelity video synthesis, specifically in controllable video generation where the generated video is conditioned on text and action inputs, e.g., in instruction-guided video editing and world modeling in robotics. Despite these exceptional capabilities, controllable video models often hallucinate - generating future video frames that are misaligned with physical reality - which raises serious concerns in many tasks such as robot policy evaluation and planning. However, state-of-the-art video models lack the ability to assess and express their confidence, impeding hallucination mitigation. To rigorously address this challenge, we propose C3, an uncertainty quantification (UQ) method for training continuous-scale calibrated controllable video models for dense confidence estimation at the subpatch level, precisely localizing the uncertainty in each generated video frame. Our UQ method introduces three core innovations to empower video models to estimate their uncertainty. First, our method develops a novel framework that trains video models for correctness and calibration via strictly proper scoring rules. Second, we estimate the video model's uncertainty in latent space, avoiding training instability and prohibitive training costs associated with pixel-space approaches. Third, we map the dense latent-space uncertainty to interpretable pixel-level uncertainty in the RGB space for intuitive visualization, providing high-resolution uncertainty heatmaps that identify untrustworthy regions. Through extensive experiments on large-scale robot learning datasets (Bridge and DROID) and real-world evaluations, we demonstrate that our method not only provides calibrated uncertainty estimates within the training distribution, but also enables effective out-of-distribution detection.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 39 of its 50 references that are in the map. First posted on arXiv 5 Dec 2025.
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39 of 50 references.
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Other references · 38
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- 2020Taming Transformers for High-Resolution Image Synthesiscited by 3,229
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- 2020A Review of Uncertainty Quantification in Deep Learning: Techniques, Applications and Challengescited by 813
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
- 2018Which Training Methods for GANs do actually Converge?cited by 672
- 2023BridgeData V2: A Dataset for Robot Learning at Scalecited by 634
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- 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 479
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- 2025Open-Sora 2.0: Training a Commercial-Level Video Generation Model in 200kcited by 157
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- 2021Greedy Hierarchical Variational Autoencoders for Large-Scale Video Predictioncited by 75
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- 2024Shedding Light on Large Generative Networks: Estimating Epistemic Uncertainty in Diffusion Modelscited by 22
- 2023Convergence of Adam for Non-convex Objectives: Relaxed Hyperparameters and Non-ergodic Casecited by 13
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Citing papers per year: 2026: 16.
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- 2026RHO: Your Coding Agent is Secretly a Roboticistcited by 18
- 2026PlayWorld: Learning Robot World Models from Autonomous Playcited by 16
- 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directionscited by 12
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- 2026Uncertainty Quantification for Flow-Based Vision-Language-Action Modelscited by 4
- 2026SC3-Eval: Evaluating Robot Foundation Models via Self-Consistent Video Generationcited by 4
- 2026Robots Need More than VLA and World Modelscited by 2
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- 2026DUET-DINO: Simultaneous Cross-View World Modeling for Latent Planning in Robot Manipulation9 Sep 2026
- 2026CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators27 Aug 2026
- 2026PAWBench: How Far Are We from Probabilistically Aligned World Modeling?27 Aug 2026
- 2026ConfAL-WM: Confidence-Guided Active Learning for Action-Conditioned World Models26 Aug 2026
- 2026DreamLedger: Where to Refuse World-Model Imagination Using Execution-Settled Credit24 Aug 2026
- 2026CaliBench: Are the Stochastic Dynamics of Video World Models Physically Calibrated?17 Aug 2026
- 2026Uncertainty-Aware World Model for Aerial Image-Goal Navigation6 Aug 2026
- 2026SC3-Eval: Evaluating Robot Foundation Models via Self-Consistent Video Generation17 Jun 2026
- 2026Uncertainty Quantification for Flow-Based Vision-Language-Action Models16 Jun 2026
- 2026RHO: Your Coding Agent is Secretly a Roboticist15 Jun 2026
4 more
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- 2026PlayWorld: Learning Robot World Models from Autonomous Play9 Mar 2026
- 2026When to Act, Ask, or Learn: Uncertainty-Aware Policy Steering25 Feb 2026
- 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions12 Jan 2026
- 2026PlayWorld: Learning Robot World Models from Autonomous Playcited by 16
- 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directionscited by 12
- 2026Robots Need More than VLA and World Modelscited by 2
- 2026Uncertainty-Aware World Model for Aerial Image-Goal Navigationcited by 2
- 2026CaliBench: Are the Stochastic Dynamics of Video World Models Physically Calibrated?cited by 1
- 2026World Models for Embodied Intelligence: From Plausible to Controllable to Actionablecited by 1
- 2026DreamLedger: Where to Refuse World-Model Imagination Using Execution-Settled Creditcited by 0
- 2026ConfAL-WM: Confidence-Guided Active Learning for Action-Conditioned World Modelscited by 0
- 2026PAWBench: How Far Are We from Probabilistically Aligned World Modeling?cited by 0
- 2026CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulatorscited by 0
- 2026DUET-DINO: Simultaneous Cross-View World Modeling for Latent Planning in Robot Manipulationcited by 0
- 2026MEND: Label-Free Detection, Localisation, and Correction of Latent Hallucination in World Modelscited by 0
- 2026MEND: Label-Free Detection, Localisation, and Correction of Latent Hallucination in World Models30 Sep 2026
- 2026World Models for Embodied Intelligence: From Plausible to Controllable to Actionable15 Sep 2026
- 2026DUET-DINO: Simultaneous Cross-View World Modeling for Latent Planning in Robot Manipulation9 Sep 2026
- 2026CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators27 Aug 2026
- 2026PAWBench: How Far Are We from Probabilistically Aligned World Modeling?27 Aug 2026
- 2026ConfAL-WM: Confidence-Guided Active Learning for Action-Conditioned World Models26 Aug 2026
- 2026DreamLedger: Where to Refuse World-Model Imagination Using Execution-Settled Credit24 Aug 2026
- 2026CaliBench: Are the Stochastic Dynamics of Video World Models Physically Calibrated?17 Aug 2026
- 2026Uncertainty-Aware World Model for Aerial Image-Goal Navigation6 Aug 2026
- 2026Robots Need More than VLA and World Models4 Jun 2026
- 2026PlayWorld: Learning Robot World Models from Autonomous Play9 Mar 2026
- 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions12 Jan 2026
- 2026RHO: Your Coding Agent is Secretly a Roboticistcited by 18
- 2026RHO: Your Coding Agent is Secretly a Roboticist15 Jun 2026
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- 2026Selective Cross-View Consistency for World Action Models: Held-Out Viewpoint Robustness Without Test-Time Camera Information
- 2026Q-WAM: 4-Bit Quantization of World Action Models with Action-Subspace Protection
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- 2026RoboTrustBench: Benchmarking the Trustworthiness of Video World Models for Robotic Manipulation