PAWBench: How Far Are We from Probabilistically Aligned World Modeling?
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Recent video generation models are increasingly framed as world models. Many physical processes can unfold in more than one valid way. Therefore, a world model should reproduce not only a plausible trajectory, but also the distribution of possible behaviors under the same initial observation and action. We call this distribution-level requirement probabilistic alignment. However, existing evaluations largely assess individual-video plausibility and do not test whether repeated generations recover the correct distribution. This raises a central question: how far are current video generators from probabilistically aligned world modeling? To answer it, we formalize probabilistic alignment as a distributional criterion for world models and introduce PAWBench, a benchmark for evaluating video generators as stochastic samplers of world dynamics. We further introduce PAWEval, an outcome-level protocol that converts repeated video rollouts into empirical distributions over possible physical behaviors. Across 50 scenarios and eleven current systems, no model consistently matches the reference probabilities while recovering the range of valid behaviors. Having established this gap, we test whether language prompts, initial noise sampling, or model training can reshape the model's predictive distribution. We believe our work can serve as a foundation for future efforts to move towards probabilistically aligned world modeling.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 27 of its 61 references that are in the map. First posted on arXiv 27 Aug 2026.
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27 of 61 references.
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- 2023Learning Interactive Real-World Simulators9 Oct
Other references · 23
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- 2020Reliable Fidelity and Diversity Metrics for Generative Modelscited by 434
- 2018Assessing Generative Models via Precision and Recallcited by 406
- 2026LTX-2: Efficient Joint Audio-Visual Foundation Modelcited by 236
- 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 228
- 2024How Far is Video Generation from World Model: A Physical Law Perspectivecited by 212
- 2024Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generationcited by 174
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- 2025World Models That Know When They Don't Know - Controllable Video Generation with Calibrated Uncertaintycited by 17
- 2025PICABench: How Far Are We from Physically Realistic Image Editing?cited by 16
- 2026Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligencecited by 15
- 2025String Seed of Thought: Prompting LLMs for Distribution-Faithful and Diverse Generationcited by 11
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- 2025PhysVidBench: Language-Grounded Evaluation of Physical Commonsense in Text-to-Video Modelscited by 2
- 2026Couple to Control: Joint Initial Noise Design in Diffusion Modelscited by 2
- 2026AcoustiTrace: When Plausible Sound Violates Physicscited by 1
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