mlsanityData to 14 Oct 2026

TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attention

arXiv 2605.14315 ↗First posted 14 May 2026cs.CVcited by 1

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Abstract (arXiv)

Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effective multi-view reconstruction in a single forward pass. However, most existing methods struggle to achieve a balance between reconstruction quality and computational efficiency, which limits their scalability and efficiency. Although some efficient visual geometry transformers have recently emerged, they typically use the same sparsity ratio across layers and frames and lack mechanisms to adaptively learn representative tokens to capture global relationships, leading to suboptimal performance. In this work, we propose TurboVGGT, a novel approach that employs an efficient visual geometry transformer with adaptive alternating attention for fast multi-view 3D reconstruction. Specifically, TurboVGGT employs an end-to-end trainable framework that leverages adaptive sparse global attention guided by adaptive sparsity selection to capture global relationships across frames and uses frame attention to aggregate local details within each frame. In the adaptive sparse global attention, TurboVGGT adaptively learns representative tokens with varying sparsity levels for global geometry modeling, considering that token importance varies across frames, different attention layers operate on tokens at different levels of abstraction, and global dependencies rely on structurally informative regions. Extensive experiments on multiple 3D reconstruction benchmarks demonstrate that TurboVGGT achieves fast multi-view reconstruction while maintaining competitive reconstruction quality compared with state-of-the-art methods.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 45 of its 53 references that are in the map. First posted on arXiv 14 May 2026.

Builds on

45 of 53 references.

References · 45

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33 more
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