mlsanityData to 7 Oct 2026

Enhancing Exploratory Capability of Visual Navigation Using Uncertainty of Implicit Scene Representation

arXiv 2411.03487 ↗First posted 5 Nov 2024cs.ROcited by 1

Not on the map. Why?

Abstract (arXiv)

In the context of visual navigation in unknown scenes, both "exploration" and "exploitation" are equally crucial. Robots must first establish environmental cognition through exploration and then utilize the cognitive information to accomplish target searches. However, most existing methods for image-goal navigation prioritize target search over the generation of exploratory behavior. To address this, we propose the Navigation with Uncertainty-driven Exploration (NUE) pipeline, which uses an implicit and compact scene representation, NeRF, as a cognitive structure. We estimate the uncertainty of NeRF and augment the exploratory ability by the uncertainty to in turn facilitate the construction of implicit representation. Simultaneously, we extract memory information from NeRF to enhance the robot's reasoning ability for determining the location of the target. Ultimately, we seamlessly combine the two generated abilities to produce navigational actions. Our pipeline is end-to-end, with the environmental cognitive structure being constructed online. Extensive experimental results on image-goal navigation demonstrate the capability of our pipeline to enhance exploratory behaviors, while also enabling a natural transition from the exploration to exploitation phase. This enables our model to outperform existing memory-based cognitive navigation structures in terms of navigation performance.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 5 Nov 2024.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2025Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation
  2. 2025GET: Goal-directed Exploration and Targeting for Large-Scale Unknown Environments
  3. 2025Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight
  4. 2026NavWAM: A Navigation World Action Model for Goal-Conditioned Visual Navigation
  5. 2026Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents
  6. 2024Cognitive Planning for Object Goal Navigation using Generative AI Models
  7. 2026CGFM-Nav: Cognitive Graph-Field Memory for Semantic-Guided Lifelong Multimodal Embodied Navigation
  8. 2026LatentPilot: Scene-Aware Vision-and-Language Navigation by Dreaming Ahead with Latent Visual Reasoning