mlsanityData to 14 Oct 2026

How Many Tokens Do 3D Point Cloud Transformer Architectures Really Need?

arXiv 2511.05449 ↗First posted 7 Nov 2025cs.CV cs.LGcited by 4

Not on the map. Why?

Abstract (arXiv)

Recent advances in 3D point cloud transformers have led to state-of-the-art results in tasks such as semantic segmentation and reconstruction. However, these models typically rely on dense token representations, incurring high computational and memory costs during training and inference. In this work, we present the finding that tokens are remarkably redundant, leading to substantial inefficiency. We introduce gitmerge3D, a globally informed graph token merging method that can reduce the token count by up to 90-95% while maintaining competitive performance. This finding challenges the prevailing assumption that more tokens inherently yield better performance and highlights that many current models are over-tokenized and under-optimized for scalability. We validate our method across multiple 3D vision tasks and show consistent improvements in computational efficiency. This work is the first to assess redundancy in large-scale 3D transformer models, providing insights into the development of more efficient 3D foundation architectures. Our code and checkpoints are publicly available at https://gitmerge3d.github.io

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 90 of its 103 references that are in the map. First posted on arXiv 7 Nov 2025.

Builds on

90 of 103 references.

References · 90

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 3.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Pts3D-LLM: Studying the Impact of Token Structure for 3D Scene Understanding With Large Language Models
  2. 2025HCC-3D: Hierarchical Compensatory Compression for 98% 3D Token Reduction in Vision-Language Models
  3. 2026Decoder-Agnostic Token Merging for Vision Transformers: A Systematic Study of G2TM
  4. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformer
  5. 2025Where Do Tokens Go? Understanding Pruning Behaviors in STEP at High Resolutions
  6. 2024SAM-Guided Masked Token Prediction for 3D Scene Understanding
  7. 2025LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Merging
  8. 2025Video, How Do Your Tokens Merge?