mlsanityData to 7 Oct 2026

GTAlign: Game-Theoretic Alignment of LLM Assistants for Social Welfare

arXiv 2510.08872 ↗First posted 10 Oct 2025cs.AI cs.GT cs.HCcited by 2

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Abstract (arXiv)

Large Language Models (LLMs) have achieved remarkable progress in reasoning, yet sometimes produce responses that are suboptimal for users in tasks such as writing, information seeking, or providing practical guidance. Conventional alignment practices typically assume that maximizing model reward also maximizes user welfare, but this assumption frequently fails in practice: models may over-clarify or generate overly verbose reasoning when users prefer concise answers. Such behaviors resemble the prisoner's dilemma, where individually rational choices lead to socially suboptimal outcomes. The fundamental challenge is the lack of a principled decision making mechanism that mutually benefits both the LLM and the user. We propose Game-Theoretic Alignment (GTAlign), an alignment framework that integrates game-theoretic decision making into both reasoning and training. During reasoning, the model explicitly treats user-LLM interaction as a strategic game: it constructs payoff matrices within its reasoning chain to estimate welfare for both itself and the user, and then selects actions that are mutually beneficial. During training, we introduce a social welfare reward that reinforces cooperative responses, aligning model behavior with socially efficient outcomes. In addition, we introduce an inference technique that leverages game-theoretic reasoning to dynamically adapt LLM's response when pricing policies of LLM service change. Extensive experiments demonstrate that GTAlign substantially improves reasoning efficiency, answer quality, and social welfare compared to baselines across diverse tasks. The code is available at https://github.com/ulab-uiuc/GTAlign .

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 47 of its 79 references that are in the map. First posted on arXiv 10 Oct 2025.

Builds on

47 of 79 references.

References · 47

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  2. 2021Measuring Mathematical Problem Solving With the MATH Datasetcited by 5,203
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  12. 2020AmbigQA: Answering Ambiguous Open-domain Questionscited by 385
35 more
  1. 2025L1: Controlling How Long A Reasoning Model Thinks With Reinforcement Learningcited by 381
  2. 2023Personalized Soups: Personalized Large Language Model Alignment via Post-hoc Parameter Mergingcited by 271
  3. 2024Self-Play Preference Optimization for Language Model Alignmentcited by 228
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  12. 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluationscited by 118
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  16. 2025SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement Learningcited by 89
  17. 2024Panacea: Pareto Alignment via Preference Adaptation for LLMscited by 78
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  25. 2025Don't Overthink It: A Survey of Efficient R1-style Large Reasoning Modelscited by 36
  26. 2025LLM Can be a Dangerous Persuader: Empirical Study of Persuasion Safety in Large Language Modelscited by 21
  27. 2024CLARINET: Augmenting Language Models to Ask Clarification Questions for Retrievalcited by 18
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  35. 2024Utility-Based Reinforcement Learning: Unifying Single-objective and Multi-objective Reinforcement Learningcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

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  3. 2026Improving Behavioral Alignment in LLM Social Simulations via Context Formation and Navigation
  4. 2024Are LLMs Socially Adaptive? Contrasting Belief Evolution in Large Language Models and Humans
  5. 2025Fundamental Limits of Game-Theoretic LLM Alignment: Smith Consistency and Preference Matching
  6. 2025Corrupted by Reasoning: Reasoning Language Models Become Free-Riders in Public Goods Games
  7. 2026Payoff scaling shapes cooperation in LLM agents across languages
  8. 2026AI Alignment through a Game-theoretic Lens: A Survey