MoRe: Monocular Geometry Refinement via Graph Optimization for Cross-View Consistency
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Abstract (arXiv)
Monocular 3D foundation models offer an extensible solution for perception tasks, making them attractive for broader 3D vision applications. In this paper, we propose MoRe, a training-free Monocular Geometry Refinement method designed to improve cross-view consistency and achieve scale alignment. To induce inter-frame relationships, our method employs feature matching between frames to establish correspondences. Rather than applying simple least squares optimization on these matched points, we formulate a graph-based optimization framework that performs local planar approximation using the estimated 3D points and surface normals estimated by monocular foundation models. This formulation addresses the scale ambiguity inherent in monocular geometric priors while preserving the underlying 3D structure. We further demonstrate that MoRe not only enhances 3D reconstruction but also improves novel view synthesis, particularly in sparse view rendering scenarios.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 45 of its 72 references that are in the map. First posted on arXiv 8 Oct 2025.
Builds on
45 of 72 references.
References · 45
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33 more
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Built on by
Citing papers per year: 2026: 3.
3 papers.
- 2026VGGT-Omegacited by 26
- 2026Wid3R: Wide Field-of-View 3D Reconstruction via Camera Model Conditioningcited by 4
- 2026BLASt3R: Bundle Adjustment of Any Image Set with Multi-View Matching and Monocular Priorscited by 0
- 2026BLASt3R: Bundle Adjustment of Any Image Set with Multi-View Matching and Monocular Priors4 Sep 2026
- 2026VGGT-Omega14 May 2026
- 2026Wid3R: Wide Field-of-View 3D Reconstruction via Camera Model Conditioning5 Feb 2026