Quantized Visual Geometry Grounded Transformer
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Abstract (arXiv)
Learning-based 3D reconstruction models, represented by Visual Geometry Grounded Transformers (VGGTs), have made remarkable progress with the use of large-scale transformers. Their prohibitive computational and memory costs severely hinder real-world deployment. Post-Training Quantization (PTQ) has become a common practice for compressing and accelerating models. However, we empirically observe that PTQ faces unique obstacles when compressing billion-scale VGGTs: the data-independent special tokens induce heavy-tailed activation distributions, while the multi-view nature of 3D data makes calibration sample selection highly unstable. This paper proposes the first Quantization framework for VGGTs, namely QuantVGGT. This mainly relies on two technical contributions: First, we introduce Dual-Smoothed Fine-Grained Quantization, which integrates pre-global Hadamard rotation and post-local channel smoothing to mitigate heavy-tailed distributions and inter-channel variance robustly. Second, we design Noise-Filtered Diverse Sampling, which filters outliers via deep-layer statistics and constructs frame-aware diverse calibration clusters to ensure stable quantization ranges. Comprehensive experiments demonstrate that QuantVGGT achieves the state-of-the-art results across different benchmarks and bit-width, surpassing the previous state-of-the-art generic quantization method with a great margin. We highlight that our 4-bit QuantVGGT can deliver a 3.7× memory reduction and 2.5× acceleration in real-hardware inference, while maintaining reconstruction accuracy above 98% of its full-precision counterpart. This demonstrates the vast advantages and practicality of QuantVGGT in resource-constrained scenarios. Our code is released in https://github.com/wlfeng0509/QuantVGGT.
Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Builds on 37 of its 44 references that are in the map. First posted on arXiv 25 Sep 2025.
Builds on
37 of 44 references.
References · 37
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2022GPTQ: Accurate Post-Training Quantization for Generative Pre-trained Transformerscited by 1,919
- 2017Quantization and Training of Neural Networks for Efficient Integer-Arithmetic-Only Inferencecited by 1,593
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2022SmoothQuant: Accurate and Efficient Post-Training Quantization for Large Language Modelscited by 1,386
- 2023AWQ: Activation-aware Weight Quantization for LLM Compression and Accelerationcited by 1,298
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2021A Survey of Quantization Methods for Efficient Neural Network Inferencecited by 815
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
25 more
- 2024QuaRot: Outlier-Free 4-Bit Inference in Rotated LLMscited by 634
- 2025Continuous 3D Perception Model with Persistent Statecited by 548
- 2018Quantizing deep convolutional networks for efficient inference: A whitepapercited by 521
- 2021BRECQ: Pushing the Limit of Post-Training Quantization by Block Reconstructioncited by 479
- 2023QuIP: 2-Bit Quantization of Large Language Models With Guaranteescited by 414
- 2024QuIP#: Even Better LLM Quantization with Hadamard Incoherence and Lattice Codebookscited by 378
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
- 2021Neural RGB-D Surface Reconstructioncited by 313
- 2022Post-training Quantization on Diffusion Modelscited by 267
- 2022QDrop: Randomly Dropping Quantization for Extremely Low-bit Post-Training Quantizationcited by 180
- 2021PTQ4ViT: Post-training quantization for vision transformers with twin uniform quantizationcited by 179
- 2019Forward and Backward Information Retention for Accurate Binary Neural Networkscited by 169
- 2023PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustmentcited by 147
- 2022RepQ-ViT: Scale Reparameterization for Post-Training Quantization of Vision Transformerscited by 137
- 2024ViDiT-Q: Efficient and Accurate Quantization of Diffusion Transformers for Image and Video Generationcited by 115
- 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 98
- 2024PTQ4DiT: Post-training Quantization for Diffusion Transformerscited by 79
- 2024AffineQuant: Affine Transformation Quantization for Large Language Modelscited by 67
- 2021OMPQ: Orthogonal Mixed Precision Quantizationcited by 39
- 2024Relational Diffusion Distillation for Efficient Image Generationcited by 24
- 2025Q-VDiT: Towards Accurate Quantization and Distillation of Video-Generation Diffusion Transformerscited by 23
- 2024MPQ-DM: Mixed Precision Quantization for Extremely Low Bit Diffusion Modelscited by 21
- 2024DopQ-ViT: Towards Distribution-Friendly and Outlier-Aware Post-Training Quantization for Vision Transformerscited by 19
- 2025S2Q-VDiT: Accurate Quantized Video Diffusion Transformer with Salient Data and Sparse Token Distillationcited by 13
- 2025MPQ-DMv2: Flexible Residual Mixed Precision Quantization for Low-Bit Diffusion Models with Temporal Distillationcited by 12
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Citing papers per year: 2025: 1; 2026: 16.
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- 2025Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matchingcited by 28
- 2026WorldCache: Accelerating World Models for Free via Heterogeneous Token Cachingcited by 6
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026Distill3R: A Pipeline for Democratizing 3D Foundation Models on Commodity Hardwarecited by 3
- 2026Fast-SAM3D: 3Dfy Anything in Images but Fastercited by 3
- 2026DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimationcited by 3
- 2026Tail-Aware Post-Training Quantization for 3D Geometry Modelscited by 2
- 2026QVGGT: Post-Training Quantized Visual Geometry Grounded Transformercited by 1
- 2026Argus: Metric Panoramic 3D Reconstruction for Indoor Scenescited by 1
- 2026PrePARE: Pre-AA Token Pruning for Frozen Multi-View Geometry Transformerscited by 0
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformercited by 0
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
5 more
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Videocited by 0
- 2026AsyncCouple-Flow: Asynchronous Cross-Modal Coupling and Flow Matching for Spatio-Temporal Forecastingcited by 0
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Computecited by 0
- 2026Does the VGGT Family Need All Its Layers?cited by 0
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstructioncited by 0
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstruction1 Oct 2026
- 2026Does the VGGT Family Need All Its Layers?29 Sep 2026
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Compute28 Sep 2026
- 2026AsyncCouple-Flow: Asynchronous Cross-Modal Coupling and Flow Matching for Spatio-Temporal Forecasting15 Sep 2026
- 2026Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes29 Jun 2026
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Video29 May 2026
- 2026QVGGT: Post-Training Quantized Visual Geometry Grounded Transformer29 May 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformer15 May 2026
- 2026PrePARE: Pre-AA Token Pruning for Frozen Multi-View Geometry Transformers8 May 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026WorldCache: Accelerating World Models for Free via Heterogeneous Token Caching6 Mar 2026
5 more
- 2026DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation4 Mar 2026
- 2026Fast-SAM3D: 3Dfy Anything in Images but Faster5 Feb 2026
- 2026Tail-Aware Post-Training Quantization for 3D Geometry Models2 Feb 2026
- 2026Distill3R: A Pipeline for Democratizing 3D Foundation Models on Commodity Hardware31 Jan 2026
- 2025Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matching11 Dec 2025
- 2025Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matchingcited by 28
- 2025Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matching11 Dec 2025
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026Distill3R: A Pipeline for Democratizing 3D Foundation Models on Commodity Hardwarecited by 3
- 2026Fast-SAM3D: 3Dfy Anything in Images but Fastercited by 3
- 2026DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimationcited by 3
- 2026Tail-Aware Post-Training Quantization for 3D Geometry Modelscited by 2
- 2026QVGGT: Post-Training Quantized Visual Geometry Grounded Transformercited by 1
- 2026Argus: Metric Panoramic 3D Reconstruction for Indoor Scenescited by 1
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformercited by 0
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Videocited by 0
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Computecited by 0
- 2026Does the VGGT Family Need All Its Layers?cited by 0
12 most cited of 13 All 13 (JSON)
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstruction1 Oct 2026
- 2026Does the VGGT Family Need All Its Layers?29 Sep 2026
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Compute28 Sep 2026
- 2026Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes29 Jun 2026
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Video29 May 2026
- 2026QVGGT: Post-Training Quantized Visual Geometry Grounded Transformer29 May 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformer15 May 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation4 Mar 2026
- 2026Fast-SAM3D: 3Dfy Anything in Images but Faster5 Feb 2026
- 2026Tail-Aware Post-Training Quantization for 3D Geometry Models2 Feb 2026
12 newest of 13 All 13 (JSON)
Similar, not cited
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- 2026VersaQ-3D: Architecture Support for Visual Geometry Grounded Transformers via Versatile Quantization
- 2024MPTQ-ViT: Mixed-Precision Post-Training Quantization for Vision Transformer
- 2026VGGT-Prime: Compute-Adaptive Mixture-of-Heads for Efficient Visual Geometry Transformers
- 2025DFQ-ViT: Data-Free Quantization for Vision Transformers without Fine-tuning
- 2024Progressive Fine-to-Coarse Reconstruction for Accurate Low-Bit Post-Training Quantization in Vision Transformers
- 2023I&S-ViT: An Inclusive & Stable Method for Pushing the Limit of Post-Training ViTs Quantization
- 2025LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Merging
- 2025APHQ-ViT: Post-Training Quantization with Average Perturbation Hessian Based Reconstruction for Vision Transformers