3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage Generation
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Abstract (arXiv)
Physical adversarial attack methods expose the vulnerabilities of deep neural networks and pose a significant threat to safety-critical scenarios such as autonomous driving. Camouflage-based physical attack is a more promising approach compared to the patch-based attack, offering stronger adversarial effectiveness in complex physical environments. However, most prior work relies on mesh priors of the target object and virtual environments constructed by simulators, which are time-consuming to obtain and inevitably differ from the real world. Moreover, due to the limitations of the backgrounds in training images, previous methods often fail to produce multi-view robust adversarial camouflage and tend to fall into sub-optimal solutions. Due to these reasons, prior work lacks adversarial effectiveness and robustness across diverse viewpoints and physical environments. We propose a physical attack framework based on 3D Gaussian Splatting (3DGS), named PGA, which provides rapid and precise reconstruction with few images, along with photo-realistic rendering capabilities. Our framework further enhances cross-view robustness and adversarial effectiveness by preventing mutual and self-occlusion among Gaussians and employing a min-max optimization approach that adjusts the imaging background of each viewpoint, helping the algorithm filter out non-robust adversarial features. Extensive experiments validate the effectiveness and superiority of PGA. Our code is available at:https://github.com/TRLou/PGA.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 50 of its 70 references that are in the map. First posted on arXiv 2 Jul 2025.
Builds on
50 of 70 references.
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38 more
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Built on by
Citing papers per year: 2025: 1; 2026: 5.
6 papers.
- 20253DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Drivingcited by 2
- 2026Thermal Topology Collapse: Universal Physical Patch Attacks on Infrared Vision Systemscited by 0
- 2026R-PGA: Robust Physical Adversarial Camouflage Generation via Relightable 3D Gaussian Splattingcited by 0
- 2026Still Camouflage, Moving Illusion: View-Induced Trajectory Manipulation in Autonomous Drivingcited by 0
- 2026AdvScene: Rethinking Adversarial Patch Evaluation Through Scene Robustnesscited by 0
- 20263D FaceShell: Attribute Transfer in 3D Face Avatars as a VLM Defense Mechanismcited by 0
- 20263D FaceShell: Attribute Transfer in 3D Face Avatars as a VLM Defense Mechanism9 Jul 2026
- 2026AdvScene: Rethinking Adversarial Patch Evaluation Through Scene Robustness28 May 2026
- 2026Still Camouflage, Moving Illusion: View-Induced Trajectory Manipulation in Autonomous Driving12 May 2026
- 2026R-PGA: Robust Physical Adversarial Camouflage Generation via Relightable 3D Gaussian Splatting27 Mar 2026
- 2026Thermal Topology Collapse: Universal Physical Patch Attacks on Infrared Vision Systems23 Mar 2026
- 20253DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Driving14 Jul 2025