Gaussian Wave Splatting for Computer-Generated Holography
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Abstract (arXiv)
State-of-the-art neural rendering methods optimize Gaussian scene representations from a few photographs for novel-view synthesis. Building on these representations, we develop an efficient algorithm, dubbed Gaussian Wave Splatting, to turn these Gaussians into holograms. Unlike existing computer-generated holography (CGH) algorithms, Gaussian Wave Splatting supports accurate occlusions and view-dependent effects for photorealistic scenes by leveraging recent advances in neural rendering. Specifically, we derive a closed-form solution for a 2D Gaussian-to-hologram transform that supports occlusions and alpha blending. Inspired by classic computer graphics techniques, we also derive an efficient approximation of the aforementioned process in the Fourier domain that is easily parallelizable and implement it using custom CUDA kernels. By integrating emerging neural rendering pipelines with holographic display technology, our Gaussian-based CGH framework paves the way for next-generation holographic displays.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 10 May 2025.
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Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
- 2025Complex-Valued Holographic Radiance Fieldscited by 2
- 2025Snapshot 3D image projection using a diffractive decodercited by 0
- 2025A Large-Depth-Range Layer-Based Hologram Dataset for Machine Learning-Based 3D Computer-Generated Holographycited by 0
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2025A Large-Depth-Range Layer-Based Hologram Dataset for Machine Learning-Based 3D Computer-Generated Holography24 Dec 2025
- 2025Snapshot 3D image projection using a diffractive decoder23 Dec 2025
- 2025Complex-Valued Holographic Radiance Fields10 Jun 2025