mlsanityData to 14 Oct 2026

Null Counterfactual Factor Interactions for Goal-Conditioned Reinforcement Learning

arXiv 2505.03172 ↗First posted 6 May 2025cs.LG cs.AIcited by 6

On the map: Deep reinforcement learning methods → Deep RL algorithms and representations

Abstract (arXiv)

Hindsight relabeling is a powerful tool for overcoming sparsity in goal-conditioned reinforcement learning (GCRL), especially in certain domains such as navigation and locomotion. However, hindsight relabeling can struggle in object-centric domains. For example, suppose that the goal space consists of a robotic arm pushing a particular target block to a goal location. In this case, hindsight relabeling will give high rewards to any trajectory that does not interact with the block. However, these behaviors are only useful when the object is already at the goal -- an extremely rare case in practice. A dataset dominated by these kinds of trajectories can complicate learning and lead to failures. In object-centric domains, one key intuition is that meaningful trajectories are often characterized by object-object interactions such as pushing the block with the gripper. To leverage this intuition, we introduce Hindsight Relabeling using Interactions (HInt), which combines interactions with hindsight relabeling to improve the sample efficiency of downstream RL. However because interactions do not have a consensus statistical definition tractable for downstream GCRL, we propose a definition of interactions based on the concept of null counterfactual: a cause object is interacting with a target object if, in a world where the cause object did not exist, the target object would have different transition dynamics. We leverage this definition to infer interactions in Null Counterfactual Interaction Inference (NCII), which uses a "nulling'' operation with a learned model to infer interactions. NCII is able to achieve significantly improved interaction inference accuracy in both simple linear dynamics domains and dynamic robotic domains in Robosuite, Robot Air Hockey, and Franka Kitchen and HInt improves sample efficiency by up to 4x.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 37 of its 53 references that are in the map. First posted on arXiv 6 May 2025.

Builds on

37 of 53 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024Automated Discovery of Functional Actual Causes in Complex Environments16 Apr

Other references · 36

  1. 2017Attention Is All You Needcited by 60,361
  2. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
  3. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  4. 2015Continuous control with deep reinforcement learningcited by 3,407
  5. 2017Hindsight Experience Replaycited by 1,136
  6. 2015Prioritized Experience Replaycited by 1,099
  7. 2020robosuite: A Modular Simulation Framework and Benchmark for Robot Learningcited by 511
  8. 2019Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learningcited by 384
  9. 2018Visual Reinforcement Learning with Imagined Goalscited by 251
  10. 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 174
  11. 2022Goal-Conditioned Reinforcement Learning: Problems and Solutionscited by 158
  12. 2021Goal-Conditioned Reinforcement Learning with Imagined Subgoalscited by 134
24 more
  1. 2020Counterfactual Data Augmentation using Locally Factored Dynamicscited by 93
  2. 2018Woulda, Coulda, Shoulda: Counterfactually-Guided Policy Searchcited by 82
  3. 2019CoPhy: Counterfactual Learning of Physical Dynamicscited by 81
  4. 2021Causal Influence Detection for Improving Efficiency in Reinforcement Learningcited by 71
  5. 2022How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regressioncited by 66
  6. 2022Causal Dynamics Learning for Task-Independent State Abstractioncited by 65
  7. 2019COBRA: Data-Efficient Model-Based RL through Unsupervised Object Discovery and Curiosity-Driven Explorationcited by 57
  8. 2020Generalized Hindsight for Reinforcement Learningcited by 51
  9. 2022MoCoDA: Model-based Counterfactual Data Augmentationcited by 44
  10. 2013Context-Specific Independence in Bayesian Networkscited by 43
  11. 2019Maximum Entropy-Regularized Multi-Goal Reinforcement Learningcited by 40
  12. 2023BISCUIT: Causal Representation Learning from Binary Interactionscited by 38
  13. 2021Causal Sufficiency and Actual Causationcited by 29
  14. 2019Curiosity-Driven Experience Prioritization via Density Estimationcited by 27
  15. 2021What Can I Do Here? Learning New Skills by Imagining Visual Affordancescited by 23
  16. 2023SMORE: Score Models for Offline Goal-Conditioned Reinforcement Learningcited by 21
  17. 2023Learning Dynamic Attribute-factored World Models for Efficient Multi-object Reinforcement Learningcited by 15
  18. 2023f-Policy Gradients: A General Framework for Goal Conditioned RL using f-Divergencescited by 14
  19. 2024Causal Action Influence Aware Counterfactual Data Augmentationcited by 12
  20. 2018ARCHER: Aggressive Rewards to Counter bias in Hindsight Experience Replaycited by 9
  21. 2019Hypothesis-Driven Skill Discovery for Hierarchical Deep Reinforcement Learningcited by 8
  22. 2023ELDEN: Exploration via Local Dependenciescited by 8
  23. 2024Robot Air Hockey: A Manipulation Testbed for Robot Learning with Reinforcement Learningcited by 5
  24. 2024On Discovery of Local Independence over Continuous Variables via Neural Contextual Decompositioncited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 4.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2022Understanding Hindsight Goal Relabeling from a Divergence Minimization Perspective
  2. 2025GCHR : Goal-Conditioned Hindsight Regularization for Sample-Efficient Reinforcement Learning
  3. 2026Learning More from Less: Reinforcement Learning from Hindsight
  4. 2026On Preference Coverage Collapse from Hindsight Relabeling in Multi-Objective Reinforcement Learning
  5. 2024'Explaining RL Decisions with Trajectories': A Reproducibility Study
  6. 2019Goal-conditioned Imitation Learning
  7. 2026Where the Model Changes Its Mind: Hindsight-Divergence Localization for Efficient Reinforcement Learning with Verifiable Rewards
  8. 2024PIPER: Primitive-Informed Preference-based Hierarchical Reinforcement Learning via Hindsight Relabeling