On Preference Coverage Collapse from Hindsight Relabeling in Multi-Objective Reinforcement Learning
On the map: Deep reinforcement learning methods → Deep RL algorithms and representations
Abstract (arXiv)
Hindsight relabeling which retroactively replacing a transition's goal with the outcome the agent actually achieved is an effective tool for improving sample-efficiency in Reinforcement Learning (RL). A natural extension to preference-conditioned multi-objective RL (MORL) relabels transitions with the preference direction the agent achieved rather than the one asked for. We show that this extension is frequently harmful: across four preference-conditioned off-policy algorithms spanning two critic backbones and two preference-sampling schemes on the continuous-control MO-Gymnasium suite, it degrades 19 of 36 algorithm-environment settings by as much as four standard deviations, improves only one, and leaves the rest unaffected. The harm is not a symptom of noisy relabels; denoising the target recovers almost nothing, and neither prioritized sampling nor any buffer-structural choice reproduces it. Instead, repeated relabeling collapses the critic's coverage onto whatever narrow region of the preference space the agent happened to visit. We name this failure mode Preference Coverage Collapse, and quantify it with abandoned preference mass (APM), a value-aware statistic that tracks the harm (ρ = -0.73) where a purely structural coverage count does not. We then introduce texttthermix, a single-parameter convex combination pulling the achieved direction back towards the requested preference. At one fixed value across every algorithm and environment, it returns 16 of the 19 harmed settings to baseline, preserves and even improves the one setting in which relabeling helps, and cuts abandoned preference mass from 69% to 6%. Protecting coverage over the preference simplex, not filtering noisy relabels, is what makes hindsight relabeling safe for MORL.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 12 of its 21 references that are in the map. First posted on arXiv 22 Sep 2026.
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12 of 21 references.
References · 12
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
- 2017Hindsight Experience Replaycited by 1,136
- 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 752
- 2016Benchmarking Deep Reinforcement Learning for Continuous Controlcited by 371
- 2014A Survey of Multi-Objective Sequential Decision-Makingcited by 242
- 2019A Generalized Algorithm for Multi-Objective Reinforcement Learning and Policy Adaptationcited by 177
- 2016Multi-Objective Deep Reinforcement Learningcited by 83
- 2019Exploration via Hindsight Goal Generationcited by 54
- 2023Sample-Efficient Multi-Objective Learning via Generalized Policy Improvement Prioritizationcited by 48
- 2026Preference Conditioned Multi-Objective Reinforcement Learning: Decomposed, Diversity-Driven Policy Optimizationcited by 3
- 2026A Single Deep Preference-Conditioned Policy for Learning Pareto Coverage Setscited by 1
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- 2026ReBRAC-v2: The Return of the King
- 2026Trust the Batch, On- or Off-Policy: Adaptive Policy Optimization for RL Post-Training