Learning Interactive World Model for Object-Centric Reinforcement Learning
On the map: World models → Latent predictive world models
Abstract (arXiv)
Agents that understand objects and their interactions can learn policies that are more robust and transferable. However, most object-centric RL methods factor state by individual objects while leaving interactions implicit. We introduce the Factored Interactive Object-Centric World Model (FIOC-WM), a unified framework that learns structured representations of both objects and their interactions within a world model. FIOC-WM captures environment dynamics with disentangled and modular representations of object interactions, improving sample efficiency and generalization for policy learning. Concretely, FIOC-WM first learns object-centric latents and an interaction structure directly from pixels, leveraging pre-trained vision encoders. The learned world model then decomposes tasks into composable interaction primitives, and a hierarchical policy is trained on top: a high level selects the type and order of interactions, while a low level executes them. On simulated robotic and embodied-AI benchmarks, FIOC-WM improves policy-learning sample efficiency and generalization over world-model baselines, indicating that explicit, modular interaction learning is crucial for robust control.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 92 of its 109 references that are in the map. First posted on arXiv 4 Nov 2025.
Builds on
92 of 109 references.
Closest ancestors · 7
Same direction, newest first
- 2025World Modeling with Probabilistic Structure Integration10 Sep
- 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning7 Nov
- 2023Neurosymbolic Grounding for Compositional World Models19 Oct
- 2023Learning Dynamic Attribute-factored World Models for Efficient Multi-object Reinforcement Learning18 Jul
- 2022Temporal Difference Learning for Model Predictive Control9 Mar
- 2019Contrastive Learning of Structured World Models27 Nov
- 2018Learning Latent Dynamics for Planning from Pixels12 Nov
Other references · 85
- 2017Proximal Policy Optimization Algorithmscited by 15,215
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- 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
- 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,057
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
- 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,739
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
- 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
- 2024Octo: An Open-Source Generalist Robot Policycited by 1,484
- 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,410
38 more
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- 2018Recurrent World Models Facilitate Policy Evolutioncited by 785
- 2018DAGs with NO TEARS: Continuous Optimization for Structure Learningcited by 752
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- 2023Learning Universal Policies via Text-Guided Video Generationcited by 522
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 512
- 2023Learning Interactive Real-World Simulatorscited by 458
- 2022DayDreamer: World Models for Physical Robot Learningcited by 400
- 2019Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learningcited by 384
- 2024Navigation World Modelscited by 272
- 2024RoboDreamer: Learning Compositional World Models for Robot Imaginationcited by 195
- 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Taskscited by 194
- 2025GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Drivingcited by 185
- 2023Video Language Planningcited by 162
- 2022The Unsurprising Effectiveness of Pre-Trained Vision Models for Controlcited by 155
- 2021Physion: Evaluating Physical Prediction from Vision in Humans and Machinescited by 153
- 2023Structured World Models from Human Videoscited by 147
- 2020Amortized Causal Discovery: Learning to Infer Causal Graphs from Time-Series Datacited by 100
- 2025A Survey on Vision-Language-Action Models: An Action Tokenization Perspectivecited by 96
- 2020Counterfactual Data Augmentation using Locally Factored Dynamicscited by 93
- 2023Object-Centric Slot Diffusioncited by 90
- 2023SlotDiffusion: Object-Centric Generative Modeling with Diffusion Modelscited by 85
- 2025Vision-Language-Action Models for Robotics: A Review Towards Real-World Applicationscited by 84
- 2021Efficient Neural Causal Discovery without Acyclicity Constraintscited by 82
- 2023Object-Centric Learning for Real-World Videos by Predicting Temporal Feature Similaritiescited by 78
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- 2019COBRA: Data-Efficient Model-Based RL through Unsupervised Object Discovery and Curiosity-Driven Explorationcited by 57
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50 most cited of 85 All 85 (JSON)
Built on by
Citing papers per year: 2026: 11.
11 papers.
- 2026Causal-JEPA: Learning World Models through Object-Level Latent Maskingcited by 29
- 2026Graph World Models: Concepts, Taxonomy, and Future Directionscited by 6
- 2026HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Modelcited by 4
- 2026Latent State Design for World Models under Sufficiency Constraintscited by 3
- 2026Reward Prediction with Factorized World Statescited by 2
- 2026World-as-Graph: Relational World Modeling Through Latent Space Graphscited by 1
- 2026GRAIL: Autonomous Concept Grounding for Neuro-Symbolic Reinforcement Learningcited by 0
- 2026FlowMo-WM: A World Model with Object Momentum and Hidden Ambient Driftcited by 0
- 2026BRICKS-WM: Building Reusability via Interface Composition Kinetics for Structured World Modelscited by 0
- 2026Better Slots, Better Worlds: Representation Quality & Robustness in Object-Centric World Modelscited by 0
- 2026VIDEAS: Distilling Explicit Action Semantics from Demonstration Videos for World Models via Prior-Guided Simulationcited by 0
- 2026World-as-Graph: Relational World Modeling Through Latent Space Graphs30 Sep 2026
- 2026VIDEAS: Distilling Explicit Action Semantics from Demonstration Videos for World Models via Prior-Guided Simulation27 Sep 2026
- 2026Better Slots, Better Worlds: Representation Quality & Robustness in Object-Centric World Models12 Aug 2026
- 2026BRICKS-WM: Building Reusability via Interface Composition Kinetics for Structured World Models15 Jun 2026
- 2026FlowMo-WM: A World Model with Object Momentum and Hidden Ambient Drift11 Jun 2026
- 2026Latent State Design for World Models under Sufficiency Constraints3 May 2026
- 2026Graph World Models: Concepts, Taxonomy, and Future Directions30 Apr 2026
- 2026GRAIL: Autonomous Concept Grounding for Neuro-Symbolic Reinforcement Learning18 Apr 2026
- 2026Reward Prediction with Factorized World States10 Mar 2026
- 2026HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model12 Feb 2026
- 2026Causal-JEPA: Learning World Models through Object-Level Latent Masking11 Feb 2026
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