Seeing Beyond the Scene: Enhancing Vision-Language Models with Interactional Reasoning
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
Traditional scene graphs primarily focus on spatial relationships, limiting vision-language models' (VLMs) ability to reason about complex interactions in visual scenes. This paper addresses two key challenges: (1) conventional detection-to-construction methods produce unfocused, contextually irrelevant relationship sets, and (2) existing approaches fail to form persistent memories for generalizing interaction reasoning to new scenes. We propose Interaction-augmented Scene Graph Reasoning (ISGR), a framework that enhances VLMs' interactional reasoning through three complementary components. First, our dual-stream graph constructor combines SAM-powered spatial relation extraction with interaction-aware captioning to generate functionally salient scene graphs with spatial grounding. Second, we employ targeted interaction queries to activate VLMs' latent knowledge of object functionalities, converting passive recognition into active reasoning about how objects work together. Finally, we introduce a lone-term memory reinforcement learning strategy with a specialized interaction-focused reward function that transforms transient patterns into long-term reasoning heuristics. Extensive experiments demonstrate that our approach significantly outperforms baseline methods on interaction-heavy reasoning benchmarks, with particularly strong improvements on complex scene understanding tasks. The source code can be accessed at https://github.com/open_upon_acceptance.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 20 of its 59 references that are in the map. First posted on arXiv 14 May 2025.
Builds on
20 of 59 references.
References · 20
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8 more
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Built on by
Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2026When Models Judge Themselves: Unsupervised Self-Evolution for Multimodal Reasoningcited by 5
- 2025Hybrid-DMKG: A Hybrid Reasoning Framework over Dynamic Multimodal Knowledge Graphs for Multimodal Multihop QA with Knowledge Editingcited by 2
- 2026Mixture of Debaters: Learn to Debate at Architectural Level in Multi-Agent Reasoningcited by 1
- 2026CDPR: Counterfactual Advantage-based Credit Assignment for Cost-Aware Sequential Medical Diagnosiscited by 0
- 2026Mixture of Debaters: Learn to Debate at Architectural Level in Multi-Agent Reasoning28 Jun 2026
- 2026CDPR: Counterfactual Advantage-based Credit Assignment for Cost-Aware Sequential Medical Diagnosis27 Jun 2026
- 2026When Models Judge Themselves: Unsupervised Self-Evolution for Multimodal Reasoning22 Mar 2026
- 2025Hybrid-DMKG: A Hybrid Reasoning Framework over Dynamic Multimodal Knowledge Graphs for Multimodal Multihop QA with Knowledge Editing30 Nov 2025
Similar, not cited
Close in wording, no citation either way
- 2025SpatialThinker: Reinforcing Scene Graph-Grounded Spatial Reasoning via Dense Rewards
- 2026Scene Graph Thinking: Reinforcing Structured Visual Reasoning for Multimodal Large Language Models
- 2025EmbodiedVSR: Dynamic Scene Graph-Guided Chain-of-Thought Reasoning for Visual Spatial Tasks
- 2026SceneAlign: Aligning Multimodal Reasoning to Scene Graphs in Complex Visual Scenes
- 2026SGG-Rrm 3: From Next-Token Prediction to End-to-End Unbiased Scene Graph Generation
- 2026Spatial-Interactor: Learning Spatial Reasoning through Interaction with the Observable Physical World
- 2025Open-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning
- 2025Visual Structures Helps Visual Reasoning: Addressing the Binding Problem in VLMs