EG-Gaussian: Epipolar Geometry and Graph Network Enhanced 3D Gaussian Splatting
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Abstract (arXiv)
In this paper, we explore an open research problem concerning the reconstruction of 3D scenes from images. Recent methods have adopt 3D Gaussian Splatting (3DGS) to produce 3D scenes due to its efficient training process. However, these methodologies may generate incomplete 3D scenes or blurred multiviews. This is because of (1) inaccurate 3DGS point initialization and (2) the tendency of 3DGS to flatten 3D Gaussians with the sparse-view input. To address these issues, we propose a novel framework EG-Gaussian, which utilizes epipolar geometry and graph networks for 3D scene reconstruction. Initially, we integrate epipolar geometry into the 3DGS initialization phase to enhance initial 3DGS point construction. Then, we specifically design a graph learning module to refine 3DGS spatial features, in which we incorporate both spatial coordinates and angular relationships among neighboring points. Experiments on indoor and outdoor benchmark datasets demonstrate that our approach significantly improves reconstruction accuracy compared to 3DGS-based methods.
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References · 16
- 2017Graph Attention Networkscited by 8,923
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2019A Comprehensive Survey on Graph Neural Networkscited by 2,919
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2018Graph Neural Networks: A Review of Methods and Applicationscited by 1,576
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2021How Attentive are Graph Attention Networks?cited by 835
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2020Point-GNN: Graph Neural Network for 3D Object Detection in a Point Cloudcited by 335
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
4 more
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2019Sparse Graph Attention Networkscited by 41
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