mlsanityData to 14 Oct 2026

Efficient Generation of Diverse Cooperative Agents with World Models

arXiv 2506.07450 ↗First posted 9 Jun 2025cs.AIcited by 1

On the map: World models → Latent dynamics models and model-based RL

Abstract (arXiv)

A major bottleneck in the training process for Zero-Shot Coordination (ZSC) agents is the generation of partner agents that are diverse in collaborative conventions. Current Cross-play Minimization (XPM) methods for population generation can be very computationally expensive and sample inefficient as the training objective requires sampling multiple types of trajectories. Each partner agent in the population is also trained from scratch, despite all of the partners in the population learning policies of the same coordination task. In this work, we propose that simulated trajectories from the dynamics model of an environment can drastically speed up the training process for XPM methods. We introduce XPM-WM, a framework for generating simulated trajectories for XPM via a learned World Model (WM). We show XPM with simulated trajectories removes the need to sample multiple trajectories. In addition, we show our proposed method can effectively generate partners with diverse conventions that match the performance of previous methods in terms of SP population training reward as well as training partners for ZSC agents. Our method is thus, significantly more sample efficient and scalable to a larger number of partners.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 28 of its 37 references that are in the map. First posted on arXiv 9 Jun 2025.

Builds on

28 of 37 references.

Closest ancestors · 7

Same direction, newest first

  1. 2024Dreaming of Many Worlds: Learning Contextual World Models Aids Zero-Shot Generalization16 Mar
  2. 2023MABL: Bi-Level Latent-Variable World Model for Sample-Efficient Multi-Agent Reinforcement Learning12 Apr
  3. 2023Mastering Diverse Domains through World Models10 Jan
  4. 2022DayDreamer: World Models for Physical Robot Learning28 Jun
  5. 2020Mastering Atari with Discrete World Models5 Oct
  6. 2019Dream to Control: Learning Behaviors by Latent Imagination3 Dec
  7. 2018World Models27 Mar

Other references · 21

  1. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
  2. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
  3. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 942
  4. 2024Genie: Generative Interactive Environmentscited by 747
  5. 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 637
  6. 2020Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 485
  7. 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 349
  8. 2024Navigation World Modelscited by 272
  9. 2020"Other-Play" for Zero-Shot Coordinationcited by 198
  10. 2021Collaborating with Humans without Human Datacited by 142
  11. 2021Off-Belief Learningcited by 75
  12. 2021Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordinationcited by 70
9 more
  1. 2023Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biasedcited by 37
  2. 2023PECAN: Leveraging Policy Ensemble for Context-Aware Zero-Shot Human-AI Coordinationcited by 25
  3. 2023ZSC-Eval: An Evaluation Toolkit and Benchmark for Multi-agent Zero-shot Coordinationcited by 24
  4. 2022Any-Play: An Intrinsic Augmentation for Zero-Shot Coordinationcited by 23
  5. 2022The Benefits of Model-Based Generalization in Reinforcement Learningcited by 17
  6. 2023Diverse Conventions for Human-AI Collaborationcited by 15
  7. 2023Minimum Coverage Sets for Training Robust Ad Hoc Teamwork Agentscited by 13
  8. 2023Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordinationcited by 12
  9. 2023A Hierarchical Approach to Population Training for Human-AI Collaborationcited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2025Cross-environment Cooperation Enables Zero-shot Multi-agent Coordination
  2. 2025Efficient Reinforcement Learning for Zero-Shot Coordination in Evolving Games
  3. 2026Is Inter-Seed Cross-Play Enough? Evaluating the Robustness of Zero-Shot Coordination Algorithms to Implementation Details
  4. 2026PopGen: Generating Semantically Diverse Populations for Zero-Shot Coordination
  5. 2025Transformer World Model for Sample Efficient Multi-Agent Reinforcement Learning
  6. 2024Noisy Zero-Shot Coordination: Breaking The Common Knowledge Assumption In Zero-Shot Coordination Games
  7. 2026CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making
  8. 2025Swarm-Gen: Fast Generation of Diverse Feasible Swarm Behaviors