mlsanityData to 7 Oct 2026

MASH: Masked Anchored SpHerical Distances for 3D Shape Representation and Generation

arXiv 2504.09149 ↗First posted 12 Apr 2025cs.CV cs.CGcited by 4

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Abstract (arXiv)

We introduce Masked Anchored SpHerical Distances (MASH), a novel multi-view and parametrized representation of 3D shapes. Inspired by multi-view geometry and motivated by the importance of perceptual shape understanding for learning 3D shapes, MASH represents a 3D shape as a collection of observable local surface patches, each defined by a spherical distance function emanating from an anchor point. We further leverage the compactness of spherical harmonics to encode the MASH functions, combined with a generalized view cone with a parameterized base that masks the spatial extent of the spherical function to attain locality. We develop a differentiable optimization algorithm capable of converting any point cloud into a MASH representation accurately approximating ground-truth surfaces with arbitrary geometry and topology. Extensive experiments demonstrate that MASH is versatile for multiple applications including surface reconstruction, shape generation, completion, and blending, achieving superior performance thanks to its unique representation encompassing both implicit and explicit features.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 32 of its 64 references that are in the map. First posted on arXiv 12 Apr 2025.

Builds on

32 of 64 references.

References · 32

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20 more
  1. 2016Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modelingcited by 558
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  14. 2018MeshCNN: A Network with an Edgecited by 69
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  16. 2018A Simple Approach to Intrinsic Correspondence Learning on Unstructured 3D Meshescited by 39
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  18. 2024Make-A-Shape: a Ten-Million-scale 3D Shape Modelcited by 25
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  20. 2023NeRFs: The Search for the Best 3D Representationcited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 3.

4 papers.