MASH: Masked Anchored SpHerical Distances for 3D Shape Representation and Generation
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Abstract (arXiv)
We introduce Masked Anchored SpHerical Distances (MASH), a novel multi-view and parametrized representation of 3D shapes. Inspired by multi-view geometry and motivated by the importance of perceptual shape understanding for learning 3D shapes, MASH represents a 3D shape as a collection of observable local surface patches, each defined by a spherical distance function emanating from an anchor point. We further leverage the compactness of spherical harmonics to encode the MASH functions, combined with a generalized view cone with a parameterized base that masks the spatial extent of the spherical function to attain locality. We develop a differentiable optimization algorithm capable of converting any point cloud into a MASH representation accurately approximating ground-truth surfaces with arbitrary geometry and topology. Extensive experiments demonstrate that MASH is versatile for multiple applications including surface reconstruction, shape generation, completion, and blending, achieving superior performance thanks to its unique representation encompassing both implicit and explicit features.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 32 of its 64 references that are in the map. First posted on arXiv 12 Apr 2025.
Builds on
32 of 64 references.
References · 32
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20 more
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Built on by
Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2026FoV-Net: Rotation-Invariant CAD B-rep Learning via Field-of-View Ray Castingcited by 3
- 2025HPR3D: Hierarchical Proxy Representation for High-Fidelity 3D Reconstruction and Controllable Editingcited by 0
- 2026SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapescited by 0
- 2026Blended Chart Surfaces: A Seamless Explicit Representation for Smooth Surface Fittingcited by 0
- 2026Blended Chart Surfaces: A Seamless Explicit Representation for Smooth Surface Fitting16 Jun 2026
- 2026SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapes2 Apr 2026
- 2026FoV-Net: Rotation-Invariant CAD B-rep Learning via Field-of-View Ray Casting27 Feb 2026
- 2025HPR3D: Hierarchical Proxy Representation for High-Fidelity 3D Reconstruction and Controllable Editing16 Jul 2025