mlsanityData to 14 Oct 2026

3D Scene Understanding Through Local Random Access Sequence Modeling

arXiv 2504.03875 ↗First posted 4 Apr 2025cs.CVcited by 5

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Abstract (arXiv)

3D scene understanding from single images is a pivotal problem in computer vision with numerous downstream applications in graphics, augmented reality, and robotics. While diffusion-based modeling approaches have shown promise, they often struggle to maintain object and scene consistency, especially in complex real-world scenarios. To address these limitations, we propose an autoregressive generative approach called Local Random Access Sequence (LRAS) modeling, which uses local patch quantization and randomly ordered sequence generation. By utilizing optical flow as an intermediate representation for 3D scene editing, our experiments demonstrate that LRAS achieves state-of-the-art novel view synthesis and 3D object manipulation capabilities. Furthermore, we show that our framework naturally extends to self-supervised depth estimation through a simple modification of the sequence design. By achieving strong performance on multiple 3D scene understanding tasks, LRAS provides a unified and effective framework for building the next generation of 3D vision models.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 56 of its 63 references that are in the map. First posted on arXiv 4 Apr 2025.

Builds on

56 of 63 references.

References · 56

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38 more
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50 most cited of 56 All 56 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 2.

5 papers.

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  1. 2025AR-1-to-3: Single Image to Consistent 3D Object Generation via Next-View Prediction
  2. 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
  3. 2024LT3SD: Latent Trees for 3D Scene Diffusion
  4. 2023Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models
  5. 2026GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation
  6. 2026Any 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale
  7. 2025Fast SceneScript: Fast and Accurate Language-Based 3D Scene Understanding via Multi-Token Prediction
  8. 2026DeWorldSG: Depth-Aware 3D Semantic Scene Graph Generation via World-Model Priors