IPCGRL: Language-Instructed Reinforcement Learning for Procedural Level Generation
On the map: Deep reinforcement learning methods → RL training of language and agent models
Abstract (arXiv)
Recent research has highlighted the significance of natural language in enhancing the controllability of generative models. While various efforts have been made to leverage natural language for content generation, research on deep reinforcement learning (DRL) agents utilizing text-based instructions for procedural content generation remains limited. In this paper, we propose IPCGRL, an instruction-based procedural content generation method via reinforcement learning, which incorporates a sentence embedding model. IPCGRL fine-tunes task-specific embedding representations to effectively compress game-level conditions. We evaluate IPCGRL in a two-dimensional level generation task and compare its performance with a general-purpose embedding method. The results indicate that IPCGRL achieves up to a 21.4% improvement in controllability and a 17.2% improvement in generalizability for unseen instructions. Furthermore, the proposed method extends the modality of conditional input, enabling a more flexible and expressive interaction framework for procedural content generation.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 22 of its 27 references that are in the map. First posted on arXiv 16 Mar 2025.
Builds on
22 of 27 references.
References · 22
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- 2017Procedural Content Generation via Machine Learning (PCGML)cited by 137
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- 2022Discovered Policy Optimisationcited by 104
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- 2023Language Instructed Reinforcement Learning for Human-AI Coordinationcited by 63
- 2021Learning Controllable Content Generatorscited by 40
10 more
- 2023Goal Representations for Instruction Following: A Semi-Supervised Language Interface to Controlcited by 32
- 2022Learning Controllable 3D Level Generatorscited by 19
- 2022Meta-Reinforcement Learning via Language Instructionscited by 18
- 2024Language Grounded Multi-agent Reinforcement Learning with Human-interpretable Communicationcited by 17
- 2023RaidEnv: Exploring New Challenges in Automated Content Balancing for Boss Raid Gamescited by 7
- 2024PCGRL+: Scaling, Control and Generalization in Reinforcement Learning Level Generatorscited by 7
- 2021Arachnophobia Exposure Therapy using Experience-driven Procedural Content Generation via Reinforcement Learning (EDPCGRL)cited by 5
- 2024ChatPCG: Large Language Model-Driven Reward Design for Procedural Content Generationcited by 5
- 2024G-PCGRL: Procedural Graph Data Generation via Reinforcement Learningcited by 4
- 2025PCGRLLM: Large Language Model-Driven Reward Design for Procedural Content Generation Reinforcement Learningcited by 3
Built on by
Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2025Multi-Objective Instruction-Aware Representation Learning in Procedural Content Generation RLcited by 3
- 2025Human-Aligned Procedural Level Generation Reinforcement Learning via Text-Level-Sketch Shared Representationcited by 2
- 2026Multiverse: Language-Conditioned Multi-Game Level Blending via Shared Representationcited by 1
- 2026Select-to-Act: Hierarchical Reinforcement Learning via Adaptive Language Guidancecited by 0
- 2026Select-to-Act: Hierarchical Reinforcement Learning via Adaptive Language Guidance21 Jun 2026
- 2026Multiverse: Language-Conditioned Multi-Game Level Blending via Shared Representation25 Mar 2026
- 2025Human-Aligned Procedural Level Generation Reinforcement Learning via Text-Level-Sketch Shared Representation13 Aug 2025
- 2025Multi-Objective Instruction-Aware Representation Learning in Procedural Content Generation RL8 Aug 2025
Similar, not cited
Close in wording, no citation either way
- 2025Video Game Level Design as a Multi-Agent Reinforcement Learning Problem
- 2024STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language Models
- 2024Instruction Following with Goal-Conditioned Reinforcement Learning in Virtual Environments
- 2025PARL: Prompt-based Agents for Reinforcement Learning
- 2026Progressive Agent Skill Generation via Reinforcement Learning
- 2026SKILLER: Language-Level Reinforcement Learning for Reusable Skill Extraction in Small Language Models
- 2024GLIDE-RL: Grounded Language Instruction through DEmonstration in RL
- 2022Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization