RSPO: Regularized Self-Play Alignment of Large Language Models
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
also in 1 more
Abstract (arXiv)
Self-play-based policy optimization has emerged as an effective approach for fine-tuning large language models (LLMs), formulating preference optimization as a two-player game. However, the regularization with respect to the reference policy, which is crucial for mitigating over-optimization, has been insufficiently investigated in self-play alignment. To study the impact of different regularization strategies, we propose Regularized Self-Play Policy Optimization (RSPO), a novel framework that unifies prior methods and enables simple plug-and-play regularizers, meanwhile preserving convergence to Nash equilibrium of the corresponding regularized game. We empirically show that RSPO with appropriate regularizers can substantially improve the length-controlled win rate (LCWR) on AlpacaEval-2 across a range of base models, while also achieving consistently superior performance on Arena-Hard, MT-Bench, ArmoRM, and response diversity. In particular, RSPO improves unregularized self-play baseline (SPPO) on AlpacaEval-2 LCWR from 28.5% to 35.4% with base model Mistral-7B, from 38.77% to 43.66% with LLaMA-8B, and from 50.54% to 51.83% with Gemma-2B. Combining simplicity, convergence guarantees, and significant empirical gains, RSPO offers a strong foundation for exploring regularized self-play in alignment. Code is available at https://github.com/xiaohangt/RSPO
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 56 of its 71 references that are in the map. First posted on arXiv 24 Feb 2025.
Builds on
56 of 71 references.
Closest ancestors · 17
Same direction, newest first
- 2024Magnetic Preference Optimization: Achieving Last-iterate Convergence for Language Model Alignment22 Oct
- 2024Beyond Bradley-Terry Models: A General Preference Model for Language Model Alignment3 Oct
- 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning30 Jun
- 2024Interpretable Preferences via Multi-Objective Reward Modeling and Mixture-of-Experts18 Jun
- 2024Exploratory Preference Optimization: Harnessing Implicit Q*-Approximation for Sample-Efficient RLHF31 May
- 2024Value-Incentivized Preference Optimization: A Unified Approach to Online and Offline RLHF29 May
- 2024RLHF Workflow: From Reward Modeling to Online RLHF13 May
- 2024Self-Play Preference Optimization for Language Model Alignment1 May
- 2024REBEL: Reinforcement Learning via Regressing Relative Rewards25 Apr
- 2024Direct Nash Optimization: Teaching Language Models to Self-Improve with General Preferences4 Apr
- 2024Online Iterative Reinforcement Learning from Human Feedback with General Preference Model11 Feb
- 2024A Minimaximalist Approach to Reinforcement Learning from Human Feedback8 Jan
5 more
- 2023Iterative Preference Learning from Human Feedback: Bridging Theory and Practice for RLHF under KL-Constraint18 Dec
- 2023Nash Learning from Human Feedback1 Dec
- 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Model29 May
- 2022Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback12 Apr
- 2017Deep reinforcement learning from human preferences12 Jun
Other references · 39
- 2022Training language models to follow instructions with human feedbackcited by 15,971
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2024The Llama 3 Herd of Modelscited by 14,715
- 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 13,028
- 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,626
- 2022Generative Adversarial Networkscited by 5,627
- 2023Mistral 7Bcited by 3,164
- 2024SimPO: Simple Preference Optimization with a Reference-Free Rewardcited by 963
- 2023A General Theoretical Paradigm to Understand Learning from Human Preferencescited by 912
- 2024Length-Controlled AlpacaEval: A Simple Way to Debias Automatic Evaluatorscited by 897
- 2024From Crowdsourced Data to High-Quality Benchmarks: Arena-Hard and BenchBuilder Pipelinecited by 500
- 2018Texygen: A Benchmarking Platform for Text Generation Modelscited by 491
27 more
- 2017Robust Adversarial Reinforcement Learningcited by 451
- 2023Statistical Rejection Sampling Improves Preference Optimizationcited by 323
- 2024Direct Language Model Alignment from Online AI Feedbackcited by 260
- 2024Iterative Reasoning Preference Optimizationcited by 246
- 2024Smaug: Fixing Failure Modes of Preference Optimisation with DPO-Positivecited by 241
- 2022Diffusion-GAN: Training GANs with Diffusioncited by 205
- 2024Preference Fine-Tuning of LLMs Should Leverage Suboptimal, On-Policy Datacited by 185
- 2023Beyond Reverse KL: Generalizing Direct Preference Optimization with Diverse Divergence Constraintscited by 174
- 2016Deep Reinforcement Learning from Self-Play in Imperfect-Information Gamescited by 158
- 2022Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learningcited by 131
- 2023Aligning Language Models with Preferences through f-divergence Minimizationcited by 120
- 2023Some things are more CRINGE than others: Iterative Preference Optimization with the Pairwise Cringe Losscited by 108
- 2020Mirror Descent Policy Optimizationcited by 106
- 2024Human Alignment of Large Language Models through Online Preference Optimisationcited by 91
- 2024Correcting the Mythos of KL-Regularization: Direct Alignment without Overoptimization via Chi-Squared Preference Optimizationcited by 78
- 2022A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Gamescited by 66
- 2021Fast Policy Extragradient Methods for Competitive Games with Entropy Regularizationcited by 63
- 2020From Poincar'e Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularizationcited by 61
- 2021Modeling Strong and Human-Like Gameplay with KL-Regularized Searchcited by 50
- 2019Practical and Consistent Estimation of f-Divergencescited by 24
- 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
- 2019Neural Replicator Dynamicscited by 13
- 2022Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Gamescited by 9
- 2023Adaptively Perturbed Mirror Descent for Learning in Gamescited by 9
- 2022Symmetric (Optimistic) Natural Policy Gradient for Multi-agent Learning with Parameter Convergencecited by 8
- 2024Boosting Perturbed Gradient Ascent for Last-Iterate Convergence in Gamescited by 5
- 2024Textual Aesthetics in Large Language Modelscited by 2
Built on by
Citing papers per year: 2025: 1; 2026: 4.
5 papers.
- 2026GDSD: Reinforcement Learning as Guided Denoiser Self-Distillation for Diffusion Language Modelscited by 6
- 2025Proximal Point Nash Learning from Human Feedbackcited by 5
- 2026Provably Efficient Regularized Online RLHF with Generalized Bilinear Preferencescited by 5
- 2026Self-Improvement of Large Language Models: A Technical Overview and Future Outlookcited by 5
- 2026IRIS: Interpolative R'enyi Iterative Self-play for Large Language Model Fine-Tuningcited by 0
- 2026GDSD: Reinforcement Learning as Guided Denoiser Self-Distillation for Diffusion Language Models28 May 2026
- 2026IRIS: Interpolative R'enyi Iterative Self-play for Large Language Model Fine-Tuning22 Apr 2026
- 2026Self-Improvement of Large Language Models: A Technical Overview and Future Outlook26 Mar 2026
- 2026Provably Efficient Regularized Online RLHF with Generalized Bilinear Preferences26 Feb 2026
- 2025Proximal Point Nash Learning from Human Feedback26 May 2025
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