Proximal Point Nash Learning from Human Feedback
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
Traditional Reinforcement Learning from Human Feedback (RLHF) often relies on reward models, frequently assuming preference structures like the Bradley--Terry model, which may not accurately capture the complexities of real human preferences (e.g., intransitivity). Nash Learning from Human Feedback (NLHF) offers a more direct alternative by framing the problem as finding a Nash equilibrium of a game defined by these preferences. While many works study the Nash learning problem directly in the policy space, we instead consider it under a more realistic policy parametrization setting. We first analyze a simple self-play policy gradient method, which is equivalent to Online IPO. We establish high-probability last-iterate convergence guarantees for this method, but our analysis also reveals a possible stability limitation of the underlying dynamics. Motivated by this, we embed the self-play updates into a proximal point framework, yielding a stabilized algorithm. For this combined method, we prove high-probability last-iterate convergence and discuss its more practical version, which we call Nash Prox. Finally, we apply this method to post-training of large language models and validate its empirical performance.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 15 of its 85 references that are in the map. First posted on arXiv 26 May 2025.
Builds on
15 of 85 references.
Closest ancestors · 8
Same direction, newest first
- 2025Extragradient Preference Optimization (EGPO): Beyond Last-Iterate Convergence for Nash Learning from Human Feedback11 Mar
- 2025RSPO: Regularized Self-Play Alignment of Large Language Models24 Feb
- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descent24 Feb
- 2025Multi-Step Alignment as Markov Games: An Optimistic Online Gradient Descent Approach with Convergence Guarantees18 Feb
- 2024COMAL: A Convergent Meta-Algorithm for Aligning LLMs with General Preferences30 Oct
- 2024Back to Basics: Revisiting REINFORCE Style Optimization for Learning from Human Feedback in LLMs22 Feb
- 2022Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback12 Apr
- 2019Fine-Tuning Language Models from Human Preferences18 Sep
Other references · 7
- 2015Continuous control with deep reinforcement learningcited by 3,407
- 2025Gemma 3 Technical Reportcited by 1,824
- 2024Direct Language Model Alignment from Online AI Feedbackcited by 260
- 2019A Short Note on Concentration Inequalities for Random Vectors with SubGaussian Normcited by 106
- 2020PyTorch Distributed: Experiences on Accelerating Data Parallel Trainingcited by 90
- 2024Elementary Analysis of Policy Gradient Methodscited by 18
- 2024Towards Principled, Practical Policy Gradient for Bandits and Tabular MDPscited by 7
Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026Self-Evolving Agents with Anytime-Valid Certificatescited by 6
- 2026AI Alignment From Social Choice Perspectivescited by 2
- 2026Asymptotic Universal Alignment: A New Alignment Framework via Test-Time Scalingcited by 0
- 2026When and Why is Optimistic Multiplicative Weights Slow? The Geometry of Energy Dissipationcited by 0
- 2026Robust Nash Alignment under Preference Uncertaintycited by 0
- 2026Robust Nash Alignment under Preference Uncertainty30 Sep 2026
- 2026Self-Evolving Agents with Anytime-Valid Certificates1 Jul 2026
- 2026AI Alignment From Social Choice Perspectives19 Jun 2026
- 2026When and Why is Optimistic Multiplicative Weights Slow? The Geometry of Energy Dissipation13 May 2026
- 2026Asymptotic Universal Alignment: A New Alignment Framework via Test-Time Scaling13 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning
- 2025Unregularized Linear Convergence in Zero-Sum Game from Preference Feedback
- 2026Efficient Exploration for Iterative Nash Preference Optimization
- 2023Nash Learning from Human Feedback
- 2025Multiplayer Nash Preference Optimization
- 2025Stackelberg Learning from Human Feedback: Preference Optimization as a Sequential Game
- 2024Direct Nash Optimization: Teaching Language Models to Self-Improve with General Preferences
- 2024A Minimaximalist Approach to Reinforcement Learning from Human Feedback