Boosting Perturbed Gradient Ascent for Last-Iterate Convergence in Games
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Abstract (arXiv)
This paper presents a payoff perturbation technique, introducing a strong convexity to players' payoff functions in games. This technique is specifically designed for first-order methods to achieve last-iterate convergence in games where the gradient of the payoff functions is monotone in the strategy profile space, potentially containing additive noise. Although perturbation is known to facilitate the convergence of learning algorithms, the magnitude of perturbation requires careful adjustment to ensure last-iterate convergence. Previous studies have proposed a scheme in which the magnitude is determined by the distance from a periodically re-initialized anchoring or reference strategy. Building upon this, we propose Gradient Ascent with Boosting Payoff Perturbation, which incorporates a novel perturbation into the underlying payoff function, maintaining the periodically re-initializing anchoring strategy scheme. This innovation empowers us to provide faster last-iterate convergence rates against the existing payoff perturbed algorithms, even in the presence of additive noise.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 3 Oct 2024.
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Citing papers per year: 2025: 2; 2026: 3.
5 papers.
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applicationscited by 8
- 2025RSPO: Regularized Self-Play Alignment of Large Language Modelscited by 5
- 2026Efficient Uncoupled Learning Dynamics with tildeO!left(T-1/4right) Last-Iterate Convergence in Bilinear Saddle-Point Problems over Convex Sets under Bandit Feedbackcited by 4
- 2026Accelerated and Stable Convergence with Anchored Generalized Optimistic Methodcited by 0
- 2026Improving the Last-Iterate Guarantees of Anytime Algorithms for Stochastic Monotone Variational Inequalitiescited by 0
- 2026Improving the Last-Iterate Guarantees of Anytime Algorithms for Stochastic Monotone Variational Inequalities14 Sep 2026
- 2026Accelerated and Stable Convergence with Anchored Generalized Optimistic Method19 Jun 2026
- 2026Efficient Uncoupled Learning Dynamics with tildeO!left(T-1/4right) Last-Iterate Convergence in Bilinear Saddle-Point Problems over Convex Sets under Bandit Feedback24 Feb 2026
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications4 Jun 2025
- 2025RSPO: Regularized Self-Play Alignment of Large Language Models24 Feb 2025