Joint Learning of Depth and Appearance for Portrait Image Animation
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Abstract (arXiv)
2D portrait animation has experienced significant advancements in recent years. Much research has utilized the prior knowledge embedded in large generative diffusion models to enhance high-quality image manipulation. However, most methods only focus on generating RGB images as output, and the co-generation of consistent visual plus 3D output remains largely under-explored. In our work, we propose to jointly learn the visual appearance and depth simultaneously in a diffusion-based portrait image generator. Our method embraces the end-to-end diffusion paradigm and introduces a new architecture suitable for learning this conditional joint distribution, consisting of a reference network and a channel-expanded diffusion backbone. Once trained, our framework can be efficiently adapted to various downstream applications, such as facial depth-to-image and image-to-depth generation, portrait relighting, and audio-driven talking head animation with consistent 3D output.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 80 of its 91 references that are in the map. First posted on arXiv 15 Jan 2025.
Builds on
80 of 91 references.
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- 2025Stable Video-Driven Portraits
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- 2026ExpPortrait: Expressive Portrait Generation via Personalized Representation
- 2025FLAP: Fully-controllable Audio-driven Portrait Video Generation through 3D head conditioned diffusion model
- 2025High-Fidelity Relightable Monocular Portrait Animation with Lighting-Controllable Video Diffusion Model
- 2023DiffPortrait3D: Controllable Diffusion for Zero-Shot Portrait View Synthesis
- 2024JoyVASA: Portrait and Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation
- 2025Unlock Pose Diversity: Accurate and Efficient Implicit Keypoint-based Spatiotemporal Diffusion for Audio-driven Talking Portrait