mlsanityData to 7 Oct 2026

GSplatLoc: Ultra-Precise Camera Localization via 3D Gaussian Splatting

arXiv 2412.20056 ↗First posted 28 Dec 2024cs.CVcited by 4

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Abstract (arXiv)

We present GSplatLoc, a camera localization method that leverages the differentiable rendering capabilities of 3D Gaussian splatting for ultra-precise pose estimation. By formulating pose estimation as a gradient-based optimization problem that minimizes discrepancies between rendered depth maps from a pre-existing 3D Gaussian scene and observed depth images, GSplatLoc achieves translational errors within 0.01 cm and near-zero rotational errors on the Replica dataset - significantly outperforming existing methods. Evaluations on the Replica and TUM RGB-D datasets demonstrate the method's robustness in challenging indoor environments with complex camera motions. GSplatLoc sets a new benchmark for localization in dense mapping, with important implications for applications requiring accurate real-time localization, such as robotics and augmented reality.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 18 of its 39 references that are in the map. First posted on arXiv 28 Dec 2024.

Builds on

18 of 39 references.

References · 18

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  6. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  7. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  8. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
  9. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
  10. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  11. 2016Direct Sparse Odometrycited by 479
  12. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
6 more
  1. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  2. 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
  3. 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
  4. 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 152
  5. 2024RGBD GS-ICP SLAMcited by 65
  6. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.