GenFlowRL: Shaping Rewards with Generative Object-Centric Flow in Visual Reinforcement Learning
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Abstract (arXiv)
Recent advances have shown that video generation models can enhance robot learning by deriving effective robot actions through inverse dynamics. However, these methods heavily depend on the quality of generated data and struggle with fine-grained manipulation due to the lack of environment feedback. While video-based reinforcement learning improves policy robustness, it remains constrained by the uncertainty of video generation and the challenges of collecting large-scale robot datasets for training diffusion models. To address these limitations, we propose GenFlowRL, which derives shaped rewards from generated flow trained from diverse cross-embodiment datasets. This enables learning generalizable and robust policies from diverse demonstrations using low-dimensional, object-centric features. Experiments on 10 manipulation tasks, both in simulation and real-world cross-embodiment evaluations, demonstrate that GenFlowRL effectively leverages manipulation features extracted from generated object-centric flow, consistently achieving superior performance across diverse and challenging scenarios. Our Project Page: https://colinyu1.github.io/genflowrl
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 49 of its 63 references that are in the map. First posted on arXiv 14 Aug 2025.
Builds on
49 of 63 references.
References · 49
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37 more
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Built on by
Citing papers per year: 2025: 4; 2026: 4.
8 papers.
- 2025Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flowcited by 21
- 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videoscited by 14
- 2025TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videoscited by 13
- 2025HiCoGen: Hierarchical Compositional Text-to-Image Generation in Diffusion Models via Reinforcement Learningcited by 4
- 2025AFFORD2ACT: Affordance-Guided Automatic Keypoint Selection for Generalizable and Lightweight Robotic Manipulationcited by 3
- 2026RARM: Confidence-Gated Progress Reward Modeling for RL in Manipulationcited by 3
- 2026OmniTacTune: Policy-Agnostic Real-World RL for Tactile Residual Adaptation of Visual Policiescited by 1
- 2026MVR: Multi-view Video Reward Shaping for Reinforcement Learningcited by 0
- 2026OmniTacTune: Policy-Agnostic Real-World RL for Tactile Residual Adaptation of Visual Policies4 Jul 2026
- 2026RARM: Confidence-Gated Progress Reward Modeling for RL in Manipulation20 Jun 2026
- 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videos24 May 2026
- 2026MVR: Multi-view Video Reward Shaping for Reinforcement Learning2 Mar 2026
- 2025Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flow31 Dec 2025
- 2025TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videos26 Nov 2025
- 2025HiCoGen: Hierarchical Compositional Text-to-Image Generation in Diffusion Models via Reinforcement Learning25 Nov 2025
- 2025AFFORD2ACT: Affordance-Guided Automatic Keypoint Selection for Generalizable and Lightweight Robotic Manipulation1 Oct 2025
Similar, not cited
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- 2020Shaping Rewards for Reinforcement Learning with Imperfect Demonstrations using Generative Models
- 2024FLIP: Flow-Centric Generative Planning as General-Purpose Manipulation World Model
- 2025VILP: Imitation Learning with Latent Video Planning
- 2026V-Dreamer: Automating Robotic Simulation and Trajectory Synthesis via Video Generation Priors
- 2023Gen2Sim: Scaling up Robot Learning in Simulation with Generative Models
- 2025Generative Predictive Control: Flow Matching Policies for Dynamic and Difficult-to-Demonstrate Tasks
- 2025Image Generation as a Visual Planner for Robotic Manipulation
- 2026VGFM: Expressive Robot Policies via Dense Value Guidance in Flow Matching