mlsanityData to 7 Oct 2026

Efficient Diversity-based Experience Replay for Deep Reinforcement Learning

arXiv 2410.20487 ↗First posted 27 Oct 2024cs.LG cs.AIcited by 7

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Abstract (arXiv)

Experience replay is widely used to improve learning efficiency in reinforcement learning by leveraging past experiences. However, existing experience replay methods, whether based on uniform or prioritized sampling, often suffer from low efficiency, particularly in real-world scenarios with high-dimensional state spaces. To address this limitation, we propose a novel approach, Efficient Diversity-based Experience Replay (EDER). EDER employs a determinantal point process to model the diversity between samples and prioritizes replay based on the diversity between samples. To further enhance learning efficiency, we incorporate Cholesky decomposition for handling large state spaces in realistic environments. Additionally, rejection sampling is applied to select samples with higher diversity, thereby improving overall learning efficacy. Extensive experiments are conducted on robotic manipulation tasks in MuJoCo, Atari games, and realistic indoor environments in Habitat. The results demonstrate that our approach not only significantly improves learning efficiency but also achieves superior performance in high-dimensional, realistic environments.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 37 of its 56 references that are in the map. First posted on arXiv 27 Oct 2024.

Builds on

37 of 56 references.

References · 37

  1. 2015Continuous control with deep reinforcement learningcited by 3,279
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  3. 2016OpenAI Gymcited by 1,684
  4. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  5. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  6. 2017Hindsight Experience Replaycited by 1,096
  7. 2015Prioritized Experience Replaycited by 1,070
  8. 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 866
  9. 2015End-to-End Training of Deep Visuomotor Policiescited by 847
  10. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 750
  11. 2020Deep Reinforcement Learning for Autonomous Driving: A Surveycited by 698
  12. 2018Learning Dexterous In-Hand Manipulationcited by 643
25 more
  1. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  2. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  3. 2017A Brief Survey of Deep Reinforcement Learningcited by 466
  4. 2017Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewardscited by 302
  5. 2019Improving Sample Efficiency in Model-Free Reinforcement Learning from Imagescited by 268
  6. 2018Distributed Prioritized Experience Replaycited by 260
  7. 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 256
  8. 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 220
  9. 2018An Introduction to Deep Reinforcement Learningcited by 201
  10. 2017Deep TAMER: Interactive Agent Shaping in High-Dimensional State Spacescited by 122
  11. 2016Deep Reinforcement Learning with Successor Features for Navigation across Similar Environmentscited by 50
  12. 2018Discriminator Rejection Samplingcited by 48
  13. 2017Diversity driven Attention Model for Query-based Abstractive Summarizationcited by 42
  14. 2019Dealing with Sparse Rewards in Reinforcement Learningcited by 40
  15. 2023On the Importance of Exploration for Generalization in Reinforcement Learningcited by 30
  16. 2018Energy-Based Hindsight Experience Prioritizationcited by 20
  17. 2022Prioritizing Samples in Reinforcement Learning with Reducible Losscited by 20
  18. 2022Actor Prioritized Experience Replaycited by 19
  19. 2021Deep Reinforcement Learning with Quantum-inspired Experience Replaycited by 18
  20. 2022Topological Experience Replaycited by 17
  21. 2021Large Batch Experience Replaycited by 14
  22. 2013Efficient Reinforcement Learning for High Dimensional Linear Quadratic Systemscited by 13
  23. 2022Relay Hindsight Experience Replay: Self-Guided Continual Reinforcement Learning for Sequential Object Manipulation Tasks with Sparse Rewardscited by 10
  24. 2024Enhancing LLM Agents for Code Generation with Possibility and Pass-rate Prioritized Experience Replaycited by 3
  25. 2023Contact Energy Based Hindsight Experience Prioritizationcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.