E2DT: Efficient and Effective Decision Transformer with Experience-Aware Sampling for Robotic Manipulation
On the map: Offline RL and imitation learning from data → Real-world robot offline RL
Abstract (arXiv)
In reinforcement learning (RL) for robotic manipulation, the Decision Transformer (DT) has emerged as an effective framework for addressing long-horizon tasks. However, DT's performance depends heavily on the coverage of collected experiences. Without an active exploration mechanism, standard DT relies on uniform replay, which leads to poor sample efficiency, limited exploration, and reduced overall effectiveness. At the same time, while excessive exploration can help avoid local optima, it often delays policy convergence and leads to degraded efficiency. To address these limitations, we propose E2DT, a DT-guided k-Determinantal Point Process sampling framework that enables the model to actively shape its own experience selection. Our framework is experience-aware, allowing E2DT to be both efficient, by prioritizing sampling quality, such as high-return, high-uncertainty, and underrepresented trajectories, and effective, by ensuring diversity across trajectory windows to preserve policy optimality. Specifically, DT's internal latent embeddings measure diversity across trajectory windows, while quality is quantified through a composite metric that integrates return-to-go (RTG) quantiles, predictive uncertainty, and stage coverage based on inverse frequency. These two dimensions are integrated into a novel quality-diversity joint kernel that prioritizes the most informative experiences, thereby enabling learning that is both efficient and effective. We evaluate E2DT on challenging robotic manipulation benchmarks in both simulation and real-robot settings. Results show that it consistently outperforms prior methods. These findings demonstrate that coupling policy learning with experience-aware sampling provides a principled path toward robust long-horizon robotic learning.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Real-world robot offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 22 of its 38 references that are in the map. First posted on arXiv 30 Apr 2026.
Builds on
22 of 38 references.
References · 22
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10 more
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- 2025Model-Based Diffusion Sampling for Predictive Control in Offline Decision Making
- 2023Rethinking Decision Transformer via Hierarchical Reinforcement Learning
- 2021Efficient Robotic Manipulation Through Offline-to-Online Reinforcement Learning and Goal-Aware State Information
- 2024Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulation
- 2026Guided Discovery of New Behaviors using Diffusion Policies