Understanding Spatio-Temporal Relations in Human-Object Interaction using Pyramid Graph Convolutional Network
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Abstract (arXiv)
Human activities recognition is an important task for an intelligent robot, especially in the field of human-robot collaboration, it requires not only the label of sub-activities but also the temporal structure of the activity. In order to automatically recognize both the label and the temporal structure in sequence of human-object interaction, we propose a novel Pyramid Graph Convolutional Network (PGCN), which employs a pyramidal encoder-decoder architecture consisting of an attention based graph convolution network and a temporal pyramid pooling module for downsampling and upsampling interaction sequence on the temporal axis, respectively. The system represents the 2D or 3D spatial relation of human and objects from the detection results in video data as a graph. To learn the human-object relations, a new attention graph convolutional network is trained to extract condensed information from the graph representation. To segment action into sub-actions, a novel temporal pyramid pooling module is proposed, which upsamples compressed features back to the original time scale and classifies actions per frame. We explore various attention layers, namely spatial attention, temporal attention and channel attention, and combine different upsampling decoders to test the performance on action recognition and segmentation. We evaluate our model on two challenging datasets in the field of human-object interaction recognition, i.e. Bimanual Actions and IKEA Assembly datasets. We demonstrate that our classifier significantly improves both framewise action recognition and segmentation, e.g., F1 micro and F1@50 scores on Bimanual Actions dataset are improved by 4.3% and 8.5% respectively.
Key facts. Cited by 7 papers in the map (data through 13 Oct 2026). Builds on 20 of its 26 references that are in the map. First posted on arXiv 10 Oct 2024.
Builds on
20 of 26 references.
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8 more
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Citing papers per year: 2024: 1; 2025: 5; 2026: 1.
7 papers.
- 2025Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videoscited by 3
- 2024Dual-Branch Graph Transformer Network for 3D Human Mesh Reconstruction from Videocited by 1
- 2025Towards Open-World Human Action Segmentation Using Graph Convolutional Networkscited by 1
- 2026A Two-Stage Motion-Aware Framework for mmWave-based Human Mesh Recoverycited by 1
- 2025Real-Time Manipulation Action Recognition with a Factorized Graph Sequence Encodercited by 0
- 2025Multi-Modal Graph Convolutional Network with Sinusoidal Encoding for Robust Human Action Segmentationcited by 0
- 2025MaskSem: Semantic-Guided Masking for Learning 3D Hybrid High-Order Motion Representationcited by 0
- 2026A Two-Stage Motion-Aware Framework for mmWave-based Human Mesh Recovery8 May 2026
- 2025MaskSem: Semantic-Guided Masking for Learning 3D Hybrid High-Order Motion Representation18 Aug 2025
- 2025Towards Open-World Human Action Segmentation Using Graph Convolutional Networks1 Jul 2025
- 2025Multi-Modal Graph Convolutional Network with Sinusoidal Encoding for Robust Human Action Segmentation1 Jul 2025
- 2025Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videos3 Jun 2025
- 2025Real-Time Manipulation Action Recognition with a Factorized Graph Sequence Encoder15 Mar 2025
- 2024Dual-Branch Graph Transformer Network for 3D Human Mesh Reconstruction from Video2 Dec 2024