mlsanityData to 14 Oct 2026

Multi-Modal Graph Convolutional Network with Sinusoidal Encoding for Robust Human Action Segmentation

arXiv 2507.00752 ↗First posted 1 Jul 2025cs.CV cs.ROcited by 0

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Abstract (arXiv)

Accurate temporal segmentation of human actions is critical for intelligent robots in collaborative settings, where a precise understanding of sub-activity labels and their temporal structure is essential. However, the inherent noise in both human pose estimation and object detection often leads to over-segmentation errors, disrupting the coherence of action sequences. To address this, we propose a Multi-Modal Graph Convolutional Network (MMGCN) that integrates low-frame-rate (e.g., 1 fps) visual data with high-frame-rate (e.g., 30 fps) motion data (skeleton and object detections) to mitigate fragmentation. Our framework introduces three key contributions. First, a sinusoidal encoding strategy that maps 3D skeleton coordinates into a continuous sin-cos space to enhance spatial representation robustness. Second, a temporal graph fusion module that aligns multi-modal inputs with differing resolutions via hierarchical feature aggregation, Third, inspired by the smooth transitions inherent to human actions, we design SmoothLabelMix, a data augmentation technique that mixes input sequences and labels to generate synthetic training examples with gradual action transitions, enhancing temporal consistency in predictions and reducing over-segmentation artifacts. Extensive experiments on the Bimanual Actions Dataset, a public benchmark for human-object interaction understanding, demonstrate that our approach outperforms state-of-the-art methods, especially in action segmentation accuracy, achieving F1@10: 94.5% and F1@25: 92.8%.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 20 of its 28 references that are in the map. First posted on arXiv 1 Jul 2025.

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References · 20

  1. 2017mixup: Beyond Empirical Risk Minimizationcited by 5,183
  2. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,270
  3. 2019CutMix: Regularization Strategy to Train Strong Classifiers with Localizable Featurescited by 2,884
  4. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,209
  5. 2014Two-Stream Convolutional Networks for Action Recognition in Videoscited by 1,068
  6. 2016Temporal Segment Networks: Towards Good Practices for Deep Action Recognitioncited by 902
  7. 2016Temporal Convolutional Networks for Action Segmentation and Detectioncited by 508
  8. 2019MS-TCN: Multi-Stage Temporal Convolutional Network for Action Segmentationcited by 373
  9. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 343
  10. 2021Revisiting Skeleton-based Action Recognitioncited by 257
  11. 2020Alleviating Over-segmentation Errors by Detecting Action Boundariescited by 87
  12. 2020VideoMix: Rethinking Data Augmentation for Video Classificationcited by 55
8 more
  1. 2019Learning Object-Action Relations from Bimanual Human Demonstration Using Graph Networkscited by 29
  2. 2022Cross-Modal Learning with 3D Deformable Attention for Action Recognitioncited by 20
  3. 2022Geometric Features Informed Multi-person Human-object Interaction Recognition in Videoscited by 17
  4. 2021Learning Asynchronous and Sparse Human-Object Interaction in Videoscited by 16
  5. 2024Understanding Spatio-Temporal Relations in Human-Object Interaction using Pyramid Graph Convolutional Networkcited by 7
  6. 2021Robust Event Detection based on Spatio-Temporal Latent Action Unit using Skeletal Informationcited by 6
  7. 2015Multimodal Multipart Learning for Action Recognition in Depth Videoscited by 4
  8. 2024Understanding Human Activity with Uncertainty Measure for Novelty in Graph Convolutional Networkscited by 3

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