Spatio-Temporal Pyramid Graph Convolutions for Human Action Recognition and Postural Assessment
Not on the map. Why?
Abstract (arXiv)
Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to various environments and deal with cluttered backgrounds, occlusions, and viewpoint variations. Among them, methods based on graph convolutional networks that extract features from the skeleton have demonstrated promising performance. In this paper, we propose a novel Spatio-Temporal Pyramid Graph Convolutional Network (ST-PGN) for online action recognition for ergonomic risk assessment that enables the use of features from all levels of the skeleton feature hierarchy. The proposed algorithm outperforms state-of-art action recognition algorithms tested on two public benchmark datasets typically used for postural assessment (TUM and UW-IOM). We also introduce a pipeline to enhance postural assessment methods with online action recognition techniques. Finally, the proposed algorithm is integrated with a traditional ergonomic risk index (REBA) to demonstrate the potential value for assessment of musculoskeletal disorders in occupational safety.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Dec 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2022: 2; 2023: 2; 2024: 2; 2025: 2; 2026: 1.
9 papers.
- 2022Graph Neural Networks in IoT: A Surveycited by 27
- 2024Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognitioncited by 23
- 2023Permutation-Aware Action Segmentation via Unsupervised Frame-to-Segment Alignmentcited by 17
- 2022Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognitioncited by 9
- 2024Understanding Spatio-Temporal Relations in Human-Object Interaction using Pyramid Graph Convolutional Networkcited by 7
- 2023Action Segmentation Using 2D Skeleton Heatmaps and Multi-Modality Fusioncited by 6
- 2025Real-Time Feedback and Benchmark Dataset for Isometric Pose Evaluationcited by 1
- 2025DynaPURLS: Dynamic Refinement of Part-Aware Representations for Skeleton-Based Zero-Shot Action Recognitioncited by 1
- 2026Unsupervised Skeleton-Based Action Segmentation via Hierarchical Spatiotemporal Vector Quantizationcited by 0
- 2026Unsupervised Skeleton-Based Action Segmentation via Hierarchical Spatiotemporal Vector Quantization16 Apr 2026
- 2025DynaPURLS: Dynamic Refinement of Part-Aware Representations for Skeleton-Based Zero-Shot Action Recognition12 Dec 2025
- 2025Real-Time Feedback and Benchmark Dataset for Isometric Pose Evaluation13 Jun 2025
- 2024Understanding Spatio-Temporal Relations in Human-Object Interaction using Pyramid Graph Convolutional Network10 Oct 2024
- 2024Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognition19 Jun 2024
- 2023Action Segmentation Using 2D Skeleton Heatmaps and Multi-Modality Fusion12 Sep 2023
- 2023Permutation-Aware Action Segmentation via Unsupervised Frame-to-Segment Alignment31 May 2023
- 2022Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognition21 Sep 2022
- 2022Graph Neural Networks in IoT: A Survey29 Mar 2022