LayeredFlow: A Real-World Benchmark for Non-Lambertian Multi-Layer Optical Flow
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Abstract (arXiv)
Achieving 3D understanding of non-Lambertian objects is an important task with many useful applications, but most existing algorithms struggle to deal with such objects. One major obstacle towards progress in this field is the lack of holistic non-Lambertian benchmarks -- most benchmarks have low scene and object diversity, and none provide multi-layer 3D annotations for objects occluded by transparent surfaces. In this paper, we introduce LayeredFlow, a real world benchmark containing multi-layer ground truth annotation for optical flow of non-Lambertian objects. Compared to previous benchmarks, our benchmark exhibits greater scene and object diversity, with 150k high quality optical flow and stereo pairs taken over 185 indoor and outdoor scenes and 360 unique objects. Using LayeredFlow as evaluation data, we propose a new task called multi-layer optical flow. To provide training data for this task, we introduce a large-scale densely-annotated synthetic dataset containing 60k images within 30 scenes tailored for non-Lambertian objects. Training on our synthetic dataset enables model to predict multi-layer optical flow, while fine-tuning existing optical flow methods on the dataset notably boosts their performance on non-Lambertian objects without compromising the performance on diffuse objects. Data is available at https://layeredflow.cs.princeton.edu.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 46 of its 66 references that are in the map. First posted on arXiv 9 Sep 2024.
Builds on
46 of 66 references.
References · 46
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34 more
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Built on by
Citing papers per year: 2024: 1; 2025: 7; 2026: 3.
11 papers.
- 2024Stereo Anywhere: Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Failcited by 47
- 2025FlowSeek: Optical Flow Made Easier with Depth Foundation Models and Motion Basescited by 10
- 2025Seeing and Seeing Through the Glass: Real and Synthetic Data for Multi-Layer Depth Estimationcited by 8
- 2025LaRI: Layered Ray Intersections for Single-view 3D Geometric Reasoningcited by 8
- 2025Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesiscited by 6
- 2025DepthFocus: Controllable Depth Estimation for See-Through Scenescited by 3
- 2025StereoSpace: Depth-Free Synthesis of Stereo Geometry via End-to-End Diffusion in a Canonical Spacecited by 2
- 2026Triangular Consistency as a Universal Constraint for Learning Optical Flowcited by 1
- 2025DidSee: Diffusion-Based Depth Completion for Material-Agnostic Robotic Perception and Manipulationcited by 0
- 2026FlowIt: Global Matching via Hierarchical Transformers and Optimal Transport for Optical Flowcited by 0
- 2026SeeGroup: Multi-Layer Depth Estimation of Transparent Surfaces via Self-Determined Groupingcited by 0
- 2026Triangular Consistency as a Universal Constraint for Learning Optical Flow18 Jun 2026
- 2026SeeGroup: Multi-Layer Depth Estimation of Transparent Surfaces via Self-Determined Grouping27 May 2026
- 2026FlowIt: Global Matching via Hierarchical Transformers and Optimal Transport for Optical Flow30 Mar 2026
- 2025StereoSpace: Depth-Free Synthesis of Stereo Geometry via End-to-End Diffusion in a Canonical Space11 Dec 2025
- 2025DepthFocus: Controllable Depth Estimation for See-Through Scenes21 Nov 2025
- 2025FlowSeek: Optical Flow Made Easier with Depth Foundation Models and Motion Bases5 Sep 2025
- 2025DidSee: Diffusion-Based Depth Completion for Material-Agnostic Robotic Perception and Manipulation26 Jun 2025
- 2025Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesis30 Apr 2025
- 2025LaRI: Layered Ray Intersections for Single-view 3D Geometric Reasoning25 Apr 2025
- 2025Seeing and Seeing Through the Glass: Real and Synthetic Data for Multi-Layer Depth Estimation14 Mar 2025
- 2024Stereo Anywhere: Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Fail5 Dec 2024