Graph-Guided Dual-Level Augmentation for 3D Scene Segmentation
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Abstract (arXiv)
3D point cloud segmentation aims to assign semantic labels to individual points in a scene for fine-grained spatial understanding. Existing methods typically adopt data augmentation to alleviate the burden of large-scale annotation. However, most augmentation strategies only focus on local transformations or semantic recomposition, lacking the consideration of global structural dependencies within scenes. To address this limitation, we propose a graph-guided data augmentation framework with dual-level constraints for realistic 3D scene synthesis. Our method learns object relationship statistics from real-world data to construct guiding graphs for scene generation. Local-level constraints enforce geometric plausibility and semantic consistency between objects, while global-level constraints maintain the topological structure of the scene by aligning the generated layout with the guiding graph. Extensive experiments on indoor and outdoor datasets demonstrate that our framework generates diverse and high-quality augmented scenes, leading to consistent improvements in point cloud segmentation performance across various models.
Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 38 of its 66 references that are in the map. First posted on arXiv 30 Jul 2025.
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38 of 66 references.
References · 38
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26 more
- 2017SqueezeSeg: Convolutional Neural Nets with Recurrent CRF for Real-Time Road-Object Segmentation from 3D LiDAR Point Cloudcited by 232
- 2018SqueezeSegV2: Improved Model Structure and Unsupervised Domain Adaptation for Road-Object Segmentation from a LiDAR Point Cloudcited by 228
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- 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesiscited by 159
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- 2024EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusioncited by 66
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- 2024A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richnesscited by 8
- 2018A Semi-Supervised Data Augmentation Approach using 3D Graphical Enginescited by 5
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