Adversarially Robust Decision Transformer
On the map: Offline RL and imitation learning from data → Decision transformers and sequence modeling
Abstract (arXiv)
Decision Transformer (DT), as one of the representative Reinforcement Learning via Supervised Learning (RvS) methods, has achieved strong performance in offline learning tasks by leveraging the powerful Transformer architecture for sequential decision-making. However, in adversarial environments, these methods can be non-robust, since the return is dependent on the strategies of both the decision-maker and adversary. Training a probabilistic model conditioned on observed return to predict action can fail to generalize, as the trajectories that achieve a return in the dataset might have done so due to a suboptimal behavior adversary. To address this, we propose a worst-case-aware RvS algorithm, the Adversarially Robust Decision Transformer (ARDT), which learns and conditions the policy on in-sample minimax returns-to-go. ARDT aligns the target return with the worst-case return learned through minimax expectile regression, thereby enhancing robustness against powerful test-time adversaries. In experiments conducted on sequential games with full data coverage, ARDT can generate a maximin (Nash Equilibrium) strategy, the solution with the largest adversarial robustness. In large-scale sequential games and continuous adversarial RL environments with partial data coverage, ARDT demonstrates significantly superior robustness to powerful test-time adversaries and attains higher worst-case returns compared to contemporary DT methods.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Decision transformers and sequence modeling, one of 13 directions in Offline RL and imitation learning from data. Builds on 42 of its 58 references that are in the map. First posted on arXiv 25 Jul 2024.
Builds on
42 of 58 references.
Closest ancestors · 10
Same direction, newest first
- 2023Decision ConvFormer: Local Filtering in MetaFormer is Sufficient for Decision Making4 Oct
- 2023Hyper-Decision Transformer for Efficient Online Policy Adaptation17 Apr
- 2022Dichotomy of Control: Separating What You Can Control from What You Cannot24 Oct
- 2022Q-learning Decision Transformer: Leveraging Dynamic Programming for Conditional Sequence Modelling in Offline RL8 Sep
- 2022Prompting Decision Transformer for Few-Shot Policy Generalization27 Jun
- 2022You Can't Count on Luck: Why Decision Transformers and RvS Fail in Stochastic Environments31 May
- 2022Multi-Game Decision Transformers30 May
- 2021Generalized Decision Transformer for Offline Hindsight Information Matching19 Nov
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problem3 Jun
- 2021Decision Transformer: Reinforcement Learning via Sequence Modeling2 Jun
Other references · 32
- 2017Attention Is All You Needcited by 60,361
- 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,809
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
- 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,293
- 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 503
- 2017Robust Adversarial Reinforcement Learningcited by 451
- 2017A Unified Game-Theoretic Approach to Multiagent Reinforcement Learningcited by 268
- 2021RvS: What is Essential for Offline RL via Supervised Learning?cited by 185
- 2019Action Robust Reinforcement Learning and Applications in Continuous Controlcited by 174
- 2022Multi-Agent Reinforcement Learning is a Sequence Modeling Problemcited by 155
- 2019Reinforcement Learning Upside Down: Don't Predict Rewards -- Just Map Them to Actionscited by 125
20 more
- 2022RAMBO-RL: Robust Adversarial Model-Based Offline Reinforcement Learningcited by 115
- 2022Adversarially Trained Actor Critic for Offline Reinforcement Learningcited by 111
- 2019Reward-Conditioned Policiescited by 102
- 2023Elastic Decision Transformercited by 67
- 2020Robust Reinforcement Learning using Adversarial Populationscited by 66
- 2021Shaking the foundations: delusions in sequence models for interaction and controlcited by 62
- 2020Robust Reinforcement Learning via Adversarial training with Langevin Dynamicscited by 45
- 2022Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasetscited by 44
- 2023Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value Regularizationcited by 43
- 2020Planning from Pixels using Inverse Dynamics Modelscited by 36
- 2018Actor-Critic Policy Optimization in Partially Observable Multiagent Environmentscited by 35
- 2021Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Taskscited by 32
- 2022COPA: Certifying Robust Policies for Offline Reinforcement Learning against Poisoning Attackscited by 26
- 2023Towards Robust Offline Reinforcement Learning under Diverse Data Corruptioncited by 24
- 2022Understanding the Limits of Poisoning Attacks in Episodic Reinforcement Learningcited by 21
- 2023Survival Instinct in Offline Reinforcement Learningcited by 20
- 2021Combining Pessimism with Optimism for Robust and Efficient Model-Based Deep Reinforcement Learningcited by 14
- 2023Optimal Attack and Defense for Reinforcement Learningcited by 12
- 2023Regret-Minimizing Double Oracle for Extensive-Form Gamescited by 4
- 2023Robust Reinforcement Learning through Efficient Adversarial Herdingcited by 2
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Citing papers per year: 2025: 4.
4 papers.
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- 2025Robust Adversarial Reinforcement Learning in Stochastic Games via Sequence Modeling13 Oct 2025
- 2025A Survey on Autonomy-Induced Security Risks in Large Model-Based Agents30 Jun 2025
- 2025Off-Policy Actor-Critic for Adversarial Observation Robustness: Virtual Alternative Training via Symmetric Policy Evaluation20 Jun 2025
- 2025Robust In-Context Reinforcement Learning Under Reward Poisoning Attacks7 Jun 2025
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