Learning Equilibria of Games via Payoff Queries
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Abstract (arXiv)
A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to players. The aim is to find an exact or approximate Nash equilibrium of the game, based on these observations. It is usually assumed that the strategy profiles may be chosen in an on-line manner by the algorithm. We study a corresponding computational learning model, and the query complexity of learning equilibria for various classes of games. We give basic results for bimatrix and graphical games. Our focus is on symmetric network congestion games. For directed acyclic networks, we can learn the cost functions (and hence compute an equilibrium) while querying just a small fraction of pure-strategy profiles. For the special case of parallel links, we have the stronger result that an equilibrium can be identified while only learning a small fraction of the cost values.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Feb 2013.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 3; 2024: 1; 2025: 1.
8 papers.
- 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 63
- 2023Hardness of Independent Learning and Sparse Equilibrium Computation in Markov Gamescited by 9
- 2021Is Nash Equilibrium Approximator Learnable?cited by 4
- 2023Smooth Nash Equilibria: Algorithms and Complexitycited by 3
- 2024No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processescited by 3
- 2023Towards Characterizing the First-order Query Complexity of Learning (Approximate) Nash Equilibria in Zero-sum Matrix Gamescited by 2
- 2022An active learning method for solving competitive multi-agent decision-making and control problemscited by 0
- 2025Protocols for Verifying Smooth Strategies in Bandits and Gamescited by 0
- 2025Protocols for Verifying Smooth Strategies in Bandits and Games8 Jul 2025
- 2024No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processes14 May 2024
- 2023Smooth Nash Equilibria: Algorithms and Complexity21 Sep 2023
- 2023Towards Characterizing the First-order Query Complexity of Learning (Approximate) Nash Equilibria in Zero-sum Matrix Games25 Apr 2023
- 2023Hardness of Independent Learning and Sparse Equilibrium Computation in Markov Games22 Mar 2023
- 2022An active learning method for solving competitive multi-agent decision-making and control problems23 Dec 2022
- 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?8 Oct 2021
- 2021Is Nash Equilibrium Approximator Learnable?17 Aug 2021