mlsanityData to 7 Oct 2026

Regret Bounds for Discounted MDPs

arXiv 2002.05138 ↗First posted 12 Feb 2020cs.LG stat.MLcited by 19

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Abstract (arXiv)

Reinforcement learning (RL) has traditionally been understood from an episodic perspective; the concept of non-episodic RL, where there is no restart and therefore no reliable recovery, remains elusive. A fundamental question in non-episodic RL is how to measure the performance of a learner and derive algorithms to maximize such performance. Conventional wisdom is to maximize the difference between the average reward received by the learner and the maximal long-term average reward. In this paper, we argue that if the total time budget is relatively limited compared to the complexity of the environment, such comparison may fail to reflect the finite-time optimality of the learner. We propose a family of measures, called γ-regret, which we believe to better capture the finite-time optimality. We give motivations and derive lower and upper bounds for such measures. Note: A follow-up work (arXiv:2010.00587) has improved both our lower and upper bound, the gap is now closed at tildeThetaleft(frac√SAT(1 - γ)^frac12right).

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Feb 2020.

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Citing papers per year: 2021: 2; 2022: 3; 2023: 2; 2024: 5; 2025: 5; 2026: 2.

19 papers.

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  1. 2021MADE: Exploration via Maximizing Deviation from Explored Regionscited by 40
  2. 2024Sample-Efficient Robust Multi-Agent Reinforcement Learning in the Face of Environmental Uncertaintycited by 24
  3. 2025Optimistically Optimistic Exploration for Provably Efficient Infinite-Horizon Reinforcement and Imitation Learningcited by 12
  4. 2022No-regret Learning in Repeated First-Price Auctions with Budget Constraintscited by 9
  5. 2023Optimistic Planning by Regularized Dynamic Programmingcited by 8
  6. 2023Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Timecited by 8
  7. 2024Hybrid Transfer Reinforcement Learning: Provable Sample Efficiency from Shifted-Dynamics Datacited by 8
  8. 2024Reinforcement Learning for Infinite-Horizon Average-Reward Linear MDPs via Approximation by Discounted-Reward MDPscited by 7
  9. 2021Gap-Dependent Bounds for Two-Player Markov Gamescited by 5
  10. 2022Provably Efficient Kernelized Q-Learningcited by 4
  11. 2022Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPscited by 2
  12. 2025Safe Learning Under Irreversible Dynamics via Asking for Helpcited by 1
7 more
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  2. 2026Regret and Sample Complexity of Online Q-Learning via Concentration of Stochastic Approximation with Time-Inhomogeneous Markov Chainscited by 1
  3. 2024Thompson Sampling for Infinite-Horizon Discounted Decision Processescited by 0
  4. 2024A Factored MDP Approach To Moving Target Defense With Dynamic Threat Modeling and Cost Efficiencycited by 0
  5. 2025Reinforcement Learning from Multi-level and Episodic Human Feedbackcited by 0
  6. 2025Non-Stationary Restless Multi-Armed Bandits with Provable Guaranteecited by 0
  7. 2026Near-Optimal Reinforcement Learning with Multi-Step Transition Lookaheadcited by 0