HSVI-based Online Minimax Strategies for Partially Observable Stochastic Games with Neural Perception Mechanisms
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Abstract (arXiv)
We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function implemented as a neural network, while the other agent is assumed to have full knowledge of the state. We present, for the first time, an efficient online method to compute an varepsilon-minimax strategy profile, which requires only one linear program to be solved for each agent at every stage, instead of a complex estimation of opponent counterfactual values. For the partially-informed agent, we propose a continual resolving approach which uses lower bounds, pre-computed offline with heuristic search value iteration (HSVI), instead of opponent counterfactual values. This inherits the soundness of continual resolving at the cost of pre-computing the bound. For the fully-informed agent, we propose an inferred-belief strategy, where the agent maintains an inferred belief about the belief of the partially-informed agent based on (offline) upper bounds from HSVI, guaranteeing varepsilon-distance to the value of the game at the initial belief known to both agents.
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References · 12
- 2017A Unified Game-Theoretic Approach to Multiagent Reinforcement Learningcited by 268
- 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 233
- 2020Combining Deep Reinforcement Learning and Search for Imperfect-Information Gamescited by 114
- 2019Rethinking Formal Models of Partially Observable Multiagent Decision Makingcited by 36
- 2013Solving Imperfect Information Games Using Decompositioncited by 29
- 2021Student of Games: A unified learning algorithm for both perfect and imperfect information gamescited by 23
- 2020Solving Zero-Sum One-Sided Partially Observable Stochastic Gamescited by 12
- 2022HSVI can solve zero-sum Partially Observable Stochastic Gamescited by 8
- 2018Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Gamescited by 7
- 2021The Stackelberg Equilibrium for One-sided Zero-sum Partially Observable Stochastic Gamescited by 6
- 2022Strategy Synthesis for Zero-Sum Neuro-Symbolic Concurrent Stochastic Gamescited by 5
- 2023Partially Observable Stochastic Games with Neural Perception Mechanismscited by 2
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